Big Ideas

August 7th, 2008

Your New Excuse to Get an Xbox

How UX professionals can learn from video game design

Games are fun and immersive, while websites, for the most part, are not. How do we get users to suspend disbelief on the web? Mia Northrup examines how some techniques for developing games can lead to better digital experiences.

December 10th, 2007

Foundations of Interaction Design

Podcast with David Malouf

Jeff Parks speaks with David Malouf on his article, Foundations of Interaction Design. They discuss several foundations of Interaction design explore in greater detail issues posted in the story’s comments.

This article is the fourth in a series sharing a design framework for dashboards and portals. In this installment, Joe Lamantia demonstrates how to connect content containers to ease navigation at all levels of the architecture.

Joe Lamantia dives deep into the components of the building block system. Each has a place in his design framework for dashboards and portals. See how you too can use these same elements in your work. (Part 3 in a series)

Interaction Design focuses on the behavior of interfaces, rather than their form or structure. David Malouf proposes four foundations that underpin that practice. They help orchestrate a holistic narrative and give us all things to seriously consider when we look at our creations.

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