Big Ideas

As computers and digital devices increasingly insert themselves into our lives, they do so on an ever increasing social level. Designers need to understand the context of use and include the whole of a user’s experience into the solution when creating a computer interface.

June 23rd, 2002

Computer Human Values

Not so long ago, on my personal site I posted a little entry on design. And a comment was made: “IA is not design.” This sentence has sat vibrating in my head for months. It speaks of bravado in the face of fear. But why should Information Architects fear design?

June 1st, 2002

Fear of Design

Part 2: The intense focus on the user experience differentiates websites from printed products—and information architects from print designers and writers—more than anything else. Information architects must think like print designers and writers—and they must do what print designers and writers do—on a much bigger scale, in “N dimensions.”

May 20th, 2002

Moving from Flatland to Hyperspace: The “Evolution of a Mindset” Part 2 of 2

Part 1: My entrée into the web world—Spaceland, or “Hyperspace”—was not a smooth one; in fact, it was downright mind-bending. My personal journey from designing and writing for print media to becoming an information architect for websites conjures up images of Flatland, written by Edwin A. Abbott, an English clergyman, educator, and Shakespearean scholar (1884).

May 13th, 2002

Moving from Flatland to Hyperspace: The “Evolution of a Mindset” Part 1 of 2

Attending conferences often crystallizes the direction of a career or confirms choices made as people meet and communities bond over similar goals. It isn’t often that you hear about someone throwing off the mantle of a title or dropping out of a discipline altogether. David Heller explains why he feels the title IA isn’t appropriate to what he does anymore.

May 6th, 2002

Why I’m Not Calling Myself an Information Architect Anymore

As I write this the Police’s “Synchronicity” is on the radio and that’s a good way of summing up some of the interesting developments experienced during the past few months.

May 1st, 2002

Arrows in Our Quiver

A recent book captures a larger movement within the academic field of human-computer interaction away from its traditions of behavioral science and engineering towards “interaction design.” But re-labeling isn’t enough, it also requires a shift in philosophical foundations as well as professional practice, and the language of HCI is not the best place to look for inspiration.

April 22nd, 2002

Just How Far Beyond HCI is Interaction Design?

In last month’s welcome, I set out to describe Boxes and Arrows purpose and goals. On a line by itself I stated this is not a place for jargon. I felt that was important enough to call out. I certainly am being called to task for that.

April 1st, 2002

Speaking in Tongues

Page 8 of 9...56789