Part 1: My entrée into the web world—Spaceland, or “Hyperspace”—was not a smooth one; in fact, it was downright mind-bending. My personal journey from designing and writing for print media to becoming an information architect for websites conjures up images of Flatland, written by Edwin A. Abbott, an English clergyman, educator, and Shakespearean scholar (1884).
Attending conferences often crystallizes the direction of a career or confirms choices made as people meet and communities bond over similar goals. It isn’t often that you hear about someone throwing off the mantle of a title or dropping out of a discipline altogether. David Heller explains why he feels the title IA isn’t appropriate to what he does anymore.
A recent book captures a larger movement within the academic field of human-computer interaction away from its traditions of behavioral science and engineering towards “interaction design.” But re-labeling isn’t enough, it also requires a shift in philosophical foundations as well as professional practice, and the language of HCI is not the best place to look for inspiration.
In last month’s welcome, I set out to describe Boxes and Arrows purpose and goals. On a line by itself I stated this is not a place for jargon. I felt that was important enough to call out. I certainly am being called to task for that.
Defining the audience for Boxes and Arrows sparked the same kind of heated discussion as the community-at-large about what exactly do we call ourselves? Here’s two views, we’re sure there are more…
Many people who work within the design field have had a hard time assimilating the full scope of Experience Design—and a harder time accepting their niches within it. The reasons for this resistance uncover much about the state of design as well as the state of identity.
Many months ago, we started with a crazy dream of a magazine that would tear down the fences we so hastily built between our crafts. An intelligent and jargon-free meeting place for practitioners that would make us all a bit smarter.