Business Design

The MX San Francisco conference focused on helping managers and designers deal with the complexity, challenges, and opportunities that make every day so entertaining. Jeff Parks and Chris Baum sat down with several of the conference speakers and organizers to further examine the issues that the sessions revealed.

May 21st, 2008

Leading Designers to New Frontiers

Podcasts from MX San Francisco

Some failure allows organizations to learn and grow; others times it can be catastrophic. In Part 2 of his series, Peter Jones explores timing dynamics of large projects and alternatives to the framing of UX roles and organizations today.

March 27th, 2008

We Tried To Warn You, Part 2

Failure is a matter of timing

Some failure allows complex organizations to learn and grow; others can be catastrophic. Peter Jones explores
how, as designers, we have a
responsibility to detect and assess
the potential for large-scale failure.
How can we help stop the train?

March 20th, 2008

We Tried To Warn You, Part 1

The organizational architecture of failure

Information architects working within enterprises are confronted by unique challenges, relating to organisational culture, business processes, and internal politics. James Robertson pulls the strands of situational spaghetti to get to the root of the project.

April 17th, 2007

Enterprise IA Methodologies:

Starting Two Steps Earlier

Within most corporations, taking ownership of an intranet is an unglamorous, exhausting, and thankless job for a new intranet manager. But if approached with the same rigor, discipline, and focus as any other business initiative, the task can quickly become much simpler.

February 9th, 2004

Value-Driven Intranet Design

Design is driven by many considerations. But on each project I’ve worked on, there seems to be a consistent center — a driver that determines priorities, direction, and the metrics used to measure success.

September 8th, 2003

Searching for the center of design

We need a way to document and express mental models that is as simple and robust as personas for user profiles and scenarios for tasks. By laying out users’ current mental models and a target mental model, we can clarify our thinking and communication about the user interface’s objects, metaphors, and interaction.

February 10th, 2003

What’s Your Idea of a Mental Model?

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