The IA Summit was held in Memphis, TN from March 20-22. Boxes and Arrows captured many of the main conference sessions from Day 1, Friday, March 20. If you weren’t
able to attend, close your eyes
and experience the next best thing.
Conferences and Events
Michael Wesch points out that our “audiences” aren’t audiences at all, but rather creators, and our job is to enable. Along with the design challenges, this new approach delivers the joy of reconnecting people to each other.
IA Summit 09 – Keynote
Michael Wesch Opens All at the Summit
In the Closing Plenary, Jesse James Garrett looks back at Summits past, examines
the current state of User Experience
Design, and endorses a vision of our practice as a mechanism for discovery.
IA Summit 09 – Plenary
Jesse James Garrett Slams One Door and Opens Many More
Samantha Bailey, the 2009 IA Summit Chair, talks about her approach to this year’s IA Summit, how the Summit community has changed, and what it means to be a part of this community of practice.
When Life Intervenes
An IA Summit Podcast Preview with Samantha Bailey
As IxDA’s Interaction 09 kicks off the 2009 conference season, Chris Baum reflects back on last year’s inaugural event and appreciates the real-life impact of the interaction design craft.
All It’s Cracked Up To Be
IxDA's Interaction Conference, A Look Back to Look Forward
The IDEA Conference took place in Chicago on October 7-9. The speakers pushed the boundaries of what it means to design complex information spaces of all kinds. We can all expand our practice by absorbing their experiences and ideas.
In cooperation with the IA Institute, we’re happy to bring you recordings of most conference talks.
IDEA 2008
The Chicago Sessions
Where the seams of information and public space overlap and intersect, Elliott Malkin creates projects that span genres from religion to natural science. Malkin talks to us as a preview to his upcoming IDEA conference talk.
IDEA 2008: An Interview with Elliott Malkin
Investigating Invisibles
David Armano is a macro-interactive name in a micro-interaction world. As interactions get smaller and more focused, experiences become bigger and broader. David is here to shepherd the way to the promised land.
IDEA 2008: An Interview with David Armano
User Experience (UX) Week was held in San Francisco, CA from August 12 – 15. Boxes and Arrows, in co-operation with Adaptive Path, interviewed some of the great speakers for your design listening enjoyment.
User Experience Week
Conversations with Presenters at Adaptive Path's UX Week
We all need context to better understand how to react to environments. Andrew Hinton thinks deeply about how context pertains to a world where architecture is
not made of tangible objects. He shares some of these thoughts with Russ Unger.