Patrick Stapleton takes a look at some of the world’s most popular pattern libraries and presents the case for a standard approach to documentation and categorization.
An Interview with Erin Malone, Christian Crumlish, and Lucas Pettinati
Will Evans stalked and captured Erin Malone, Christian Crumlish, and Lucas Pettinati to talk about design patterns, pattern libraries, styleguides, and innovation.
A Podcast from Vizthink '08
Jeff Parks talks to a few of the very talented folks from VizThink ’08.
In Documentation We Thrust
Tom Wailes’ interviews Dan Brown about how pushing the envelope in small ways can be the best path to innovation in many corporate and public sector projects. (Part 4 in a series)
Many Web professionals consider content inventories critical parts of most projects. Are there certain specific things to look for during a content inventory? Fred Leise definitely thinks so. He proposes a set of content analysis heuristics and discusses how to utilize each one.
Information architects, afraid to step on designers’ toes, may actually render wireframes unusable. Stephen Turbek talks about Verizon, the similarities between wireframes and iPods, and how to get real.
Case Study: Prototyping Complex Interactions
Wireframes. We’ve all done them. We’ve all had to make sure our clients look at placement, labels, flow, and real estate distribution–but ignore color and design at all costs because, after all, they are wireframes.
AJAX, Laszlo, Flex, and other technologies and techniques that enhance usability challenge the way we think as architects but, more importantly, they also put a larger demand on our deliverables.
Your Designs are Modular, but are your Artifacts?
Popular wireframing tools allow for reuse of repeated elements: change a centralized module once and have it update across all your screens. Nathan Curtis offers practical tips for increasing wireframing efficiency in this story.
User State-Trace Analysis
Interaction modeling makes design decisions explicit. In principle it’s simple: record what users “should” do, what they actually do, and then explain the differences between the two. Of course there’s more to it than that, and Matt Queen gives us all the details in this story.
The more automated our lives become, the less time we seem to have. And as an information architect, a lot of time is spent making sitemaps … by hand. How valuable are sitemaps to a project team and to clients? Would your time be better spent doing other tasks than hand building sitemaps? What if we told you, “now you can.” Find out how.