Deliverables and Documentation

Most designers will soon be asked to design transitions. Greg Nudelman helps us prepare by examining the principles behind a good animation, showing how to sketch them out, and explaining how to document them effectively for development.

September 13th, 2010

So You Wanna Build a Library, Eh?

The Big Questions to Ask Before Building a Pattern or Component Library

[Book excerpt] Building a library isn’t trivial and may not be right for your organization. Nathan Curtis examines the questions you to ask before building a design library.

December 5th, 2009

Sketchy Wireframes

When you can't (or shouldn't) draw a straight line

Aaron Travis explores the importance of using sketchy wireframes early in the project
cycle. He then discusses the conversion of computer-based sketches into traditional wireframes and includes an analysis of “sketchy” capabilities of popular software tools.”

January 27th, 2009

Pattern Languages for Interaction Design

An Interview with Erin Malone, Christian Crumlish, and Lucas Pettinati

Will Evans stalked and captured Erin Malone, Christian Crumlish, and Lucas Pettinati to talk about design patterns, pattern libraries, styleguides, and innovation.

Many Web professionals consider content inventories critical parts of most projects. Are there certain specific things to look for during a content inventory? Fred Leise definitely thinks so. He proposes a set of content analysis heuristics and discusses how to utilize each one.

Information architects, afraid to step on designers’ toes, may actually render wireframes unusable. Stephen Turbek talks about Verizon, the similarities between wireframes and iPods, and how to get real.

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