Methods

October 6th, 2009

Experience Themes

How a storytelling method can help unify teams and create better products

A screenwriter has a compass that can guide him through the writing process. Cindy Chastain chronicles how we can translate this approach to help us remember the quality and value of the experience.

February 18th, 2009

Photos for interaction

Visual Interface Design: The photography example

Visual design of software interfaces is becoming increasingly complex due to more possibilities and fewer platform standards. Milan Guenther introduces how to support interaction with the visible part of software, using photography as an example.

October 31st, 2008

Prototyping with XHTML

Leverage Code as a Design and Specification Platform

Looking for another way of realizing your design deliverables? XHTML are easy to code, can double as specifications, and create constraints that increase design effectiveness.

Completing usability testing in a short amount of time is a challenge that consultancies and development teams often face. In the first part of a two-part series, Paul Nuschke describes how to cut time out of the preparation leading up to a study. Part two will discuss how to run the study and analyze the findings.

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