Process and Methods

August 21st, 2012

Designing Screens Using Cores and Paths

Designing from the inside out

If you can place your core offering firmly at the center of your design, then all other elements in the site help both the users and the business reach their goals.

Kalbach and Lindemann show how the Core+Paths method keeps the design focused on your goals.

At the heart of design are the stories that give meaning to the work. Andrew Hinton meditates on what stories have taught him about information architecture and the people inhabiting the places he’s helped design.

February 3rd, 2012

Integrating UX into the Product Backlog

The User Experience Integration Matrix

Many agile teams can’t develop good user experiences because UX just isn’t integrated well enough. With the UX Integration Matrix, Jon Innes helps involve UX in every possible part of the agile process.

December 5th, 2009

Sketchy Wireframes

When you can't (or shouldn't) draw a straight line

Aaron Travis explores the importance of using sketchy wireframes early in the project
cycle. He then discusses the conversion of computer-based sketches into traditional wireframes and includes an analysis of “sketchy” capabilities of popular software tools.”

October 6th, 2009

Experience Themes

How a storytelling method can help unify teams and create better products

A screenwriter has a compass that can guide him through the writing process. Cindy Chastain chronicles how we can translate this approach to help us remember the quality and value of the experience.

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