Workplace and Career

A few years ago, a manager of mine gave me the assignment to work on a five-year career plan. I had never created a career plan before (not even to plot out goals for the coming year), so I was completely unprepared for how and why I should do this.

February 26th, 2004

Planning your future

At the beginning of 2004, Boxes and Arrows, takes a moment to reflect back on the predictions made for 2003 and where we landed at year’s end. Feeling optimistic, we also invited our peers in the community to share some of their professional resolutions for the new year.

January 12th, 2004

Looking Forward and Back

In 1934, years before Vannevar Bush dreamed of the memex, decades before Ted Nelson coined the term “hypertext,” Paul Otlet envisioned a new kind of scholar’s workstation: a mechanical desk that would let users search, read, and write their way through a vast database stored on millions of 3×5 index cards.

November 10th, 2003

Forgotten Forefather: Paul Otlet

There is not consensus on exactly what information design is. Definitions of the discipline from stakeholders who associate themselves with the field are consistent only in that they are typically high level, not very concrete and do not offer much in the way of direct practical application.

July 15th, 2003

Information Design: The Understanding Discipline

The following ten things have been said by actual clients and represent common and very human reactions to a new wrinkle in the process of building software: design. By gathering these comments in one place and sharing them widely, it becomes easier to recognize them, so we can keep our calm and contribute to effective software teams.

June 23rd, 2003

Ten Quotable Moments: Challenges and Responses for UI Designers

Once upon a time, we were curious and everything we encountered was new. We were excited about discovering new things and the world offered unlimited possibilities. Then we went to school and were taught to color inside the lines, that everything had its place and the world was ordered.

May 1st, 2003

Coloring Outside the Lines

Both programming and IA are oriented towards abstraction. They both want to find patterns and rules that describe and predict. They both are concerned with handling structured content and metadata. But more often than not, IAs don’t know what’s going on with code. In this article, Andrew Otwell introduces IAs to the basic building blocks of programming.

March 31st, 2003

Programming for Information Architects

A few months ago, on the cusp of another reorganization, my boss challenged me to present ideas about how my group should be organized. The challenge: “If you could organize the group in whatever way you wanted, what would you recommend doing?” Everyone who has ever been a manager longs to hear those words.

February 10th, 2003

Modeling the Creative Organization

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