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    <title>Boxes and Arrows: Comments by Jason Ford</title>
    <link>http://boxesandarrows.com/person/1398</link>
    <pubDate>Fri, 26 Jan 2007 14:53:21 GMT</pubDate>
    <description>Comments by Jason Ford</description>
    <item>
      <description>&lt;p&gt;This would be a very interesting read &amp;#8211; I make interactive prototypes in Flash currently, but not everyone who is making wireframes knows how to work in Flash.  This approach would probably be more time efficient as well&amp;#8230;&lt;/p&gt;</description>
      <link>http://boxesandarrows.com/idea/view/3558#content_3706</link>
      <guid>http://boxesandarrows.com/idea/view/3558#content_3706</guid>
      <pubDate>Fri, 26 Jan 2007 14:53:21 GMT</pubDate>
      <author>Jason Ford</author>
    </item>
    <item>
      <description>&lt;p&gt;Great article.&lt;/p&gt;

	&lt;p&gt;To me, the best thing about ambient signifiers is that user&amp;#8217;s don&amp;#8217;t have to consciously recognize them to accomplish tasks on the site.  In other words, since they stay secondary, users who don&amp;#8217;t notice the signifiers (consciously or subconsciously) will still be able to go about their business.  This independence from functional navigation and wayfinding should be a key qualifier for determining if something is an ambient signifier.&lt;/p&gt;

	&lt;p&gt;When implemented well, this type of system should not introduce confusion since most users won&amp;#8217;t even be aware of it &amp;#8211; with the net effect ranging from zero impact to a very positive impact on user experience.&lt;/p&gt;</description>
      <link>http://boxesandarrows.com/view/ambient_signifi#content_3707</link>
      <guid>http://boxesandarrows.com/view/ambient_signifi#content_3707</guid>
      <pubDate>Fri, 26 Jan 2007 14:53:21 GMT</pubDate>
      <author>Jason Ford</author>
    </item>
    <item>
      <description>&lt;p&gt;While it sounds like it&#8217;s been a long complicated process to get where you are now, you have definitely taken the right approach to make the &lt;span class="caps"&gt;CMS&lt;/span&gt; and design changes independently.  So many sites try to make those two changes at the same time which is even more of a nightmare!&lt;/p&gt;

	&lt;p&gt;I&amp;#8217;m also glad to hear your bit about focusing on the &amp;#8220;Y&amp;#8221; &amp;#8211; I&amp;#8217;m looking forward to watching as the magazine grows and matures.&lt;/p&gt;</description>
      <link>http://boxesandarrows.com/view/are_we_there_ye#content_3723</link>
      <guid>http://boxesandarrows.com/view/are_we_there_ye#content_3723</guid>
      <pubDate>Fri, 26 Jan 2007 14:53:21 GMT</pubDate>
      <author>Jason Ford</author>
    </item>
    <item>
      <description>&lt;p&gt;Hmmm&amp;#8230;I&amp;#8217;m not sure how this whole Ideas section is supposed to work. It seems like I&amp;#8217;m supposed to wait from someone from BoxesandArrows to contact me before submitting the article &amp;#8211; is that right? Does anyone have any insight into how this process works?&lt;/p&gt;</description>
      <link>http://boxesandarrows.com/idea/view/13461#content_20565</link>
      <guid>http://boxesandarrows.com/idea/view/13461#content_20565</guid>
      <pubDate>Mon, 12 May 2008 17:54:33 GMT</pubDate>
      <author>Jason Ford</author>
    </item>
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