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	<title>Comments on: Practical Applications: Visio or HTML for Wireframes</title>
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	<link>http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/</link>
	<description>Boxes and Arrows is devoted to the practice, innovation, and discussion of design; including graphic design, interaction design, information architecture and the design of business.</description>
	<lastBuildDate>Mon, 20 May 2013 13:09:05 +0000</lastBuildDate>
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	<item>
		<title>By: Steve Hunt</title>
		<link>http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5424</link>
		<dc:creator>Steve Hunt</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5424</guid>
		<description><![CDATA[This is a useful and informative article Jeff, thankyou.

I would like to highlight one point you make towards the end and actually feel that, rather than being a Visual Layout vs HTML &#039;prototype&#039; comment, the discussion of &#039;context&#039; of usage of these tools is of far greater importance. (It&#039;s been a long day today so apologies if my sentence structure is a little &#039;squiffy&#039; ;-p)

On nearly all of my projects for the past 8 years, I have used lo-fi (scribbled post-it note style wireframes) and higher-fidelity &#039;html prototypes&#039;, plus the many myriad of hybrid solutions in between. On some projects I have used all these methods, on others just the one. It really does depend on the context of the project and the nature of the work.

You are right about the usability differences between the two however, and this is indeed a difference that should not be under-estimated.

Whilst &#039;paper&#039; wireframes aid in initial problem indentification, and basic solution discovery, the results of nearly all of my user testing have differed quite considerably after transposing from flat &#039;2d&#039; paper and into a more interactive/immersive screen environment. I have always found it useful to be itterative within both environments as this, despite being initially time-consuming, really stops some of the later pitfalls of development.

An excellent beginners guide though Jeff, and something I wish there were more of &#039;back in the day&#039; ;-p]]></description>
		<content:encoded><![CDATA[<p>This is a useful and informative article Jeff, thankyou.</p>
<p>I would like to highlight one point you make towards the end and actually feel that, rather than being a Visual Layout vs HTML &#8216;prototype&#8217; comment, the discussion of &#8216;context&#8217; of usage of these tools is of far greater importance. (It&#8217;s been a long day today so apologies if my sentence structure is a little &#8216;squiffy&#8217; ;-p)</p>
<p>On nearly all of my projects for the past 8 years, I have used lo-fi (scribbled post-it note style wireframes) and higher-fidelity &#8216;html prototypes&#8217;, plus the many myriad of hybrid solutions in between. On some projects I have used all these methods, on others just the one. It really does depend on the context of the project and the nature of the work.</p>
<p>You are right about the usability differences between the two however, and this is indeed a difference that should not be under-estimated.</p>
<p>Whilst &#8216;paper&#8217; wireframes aid in initial problem indentification, and basic solution discovery, the results of nearly all of my user testing have differed quite considerably after transposing from flat &#8217;2d&#8217; paper and into a more interactive/immersive screen environment. I have always found it useful to be itterative within both environments as this, despite being initially time-consuming, really stops some of the later pitfalls of development.</p>
<p>An excellent beginners guide though Jeff, and something I wish there were more of &#8216;back in the day&#8217; ;-p</p>
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	</item>
	<item>
		<title>By: Steve Hunt</title>
		<link>http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5425</link>
		<dc:creator>Steve Hunt</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5425</guid>
		<description><![CDATA[hehe.. err that url by my name in the above response isn&#039;t mine, and is NOTHING TO DO WITH ME. I don&#039;t have time for a personal site so just typed in anything. I didn&#039;t actually know that that existed, so it wasn&#039;t an endorsement or anything. This one is though. The BBCi homepage was my last big project.

(sorry about that)]]></description>
		<content:encoded><![CDATA[<p>hehe.. err that url by my name in the above response isn&#8217;t mine, and is NOTHING TO DO WITH ME. I don&#8217;t have time for a personal site so just typed in anything. I didn&#8217;t actually know that that existed, so it wasn&#8217;t an endorsement or anything. This one is though. The BBCi homepage was my last big project.</p>
<p>(sorry about that)</p>
]]></content:encoded>
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		<title>By: Dan Saffer</title>
		<link>http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5426</link>
		<dc:creator>Dan Saffer</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5426</guid>
		<description><![CDATA[I used to be a huge advocate for HTML wireframes, but in the last two years have reversed my opinion, for a few reasons:

1) Clients thought the HTML work was basically done after the wireframes, not knowing that I had done them as rough and ugly (code-wise) as I could.

2) Like you pointed out, Jeff, printing them is a pain. One trick: Make one master page that contains a link to all the other pages (which is, itself, a pain to maintain). Then, when you want to pint out a whole set of them (usually to show the client), under Print/Options in IE, check the Print All Linked Documents box. They will still come out pretty broken up, but it&#039;ll save a lot of time.

3) Vanity. They look lousy in a portfolio. Seriously. I never got complimented on my HTML wireframes and my Visio ones looks infinately more professional. I lost a job over it, I&#039;m sure.

4) Developers hate them because they have to leave their programming tool to flip through an HTML site to find what they are looking for, rather than just have a sheet of paper next to them.

5) Same deal with Designers. No one wants to hop out of Illustrator to see what a tab is named.


A cool article though, one I&#039;ve been waiting to see for a long time.

Dan]]></description>
		<content:encoded><![CDATA[<p>I used to be a huge advocate for HTML wireframes, but in the last two years have reversed my opinion, for a few reasons:</p>
<p>1) Clients thought the HTML work was basically done after the wireframes, not knowing that I had done them as rough and ugly (code-wise) as I could.</p>
<p>2) Like you pointed out, Jeff, printing them is a pain. One trick: Make one master page that contains a link to all the other pages (which is, itself, a pain to maintain). Then, when you want to pint out a whole set of them (usually to show the client), under Print/Options in IE, check the Print All Linked Documents box. They will still come out pretty broken up, but it&#8217;ll save a lot of time.</p>
<p>3) Vanity. They look lousy in a portfolio. Seriously. I never got complimented on my HTML wireframes and my Visio ones looks infinately more professional. I lost a job over it, I&#8217;m sure.</p>
<p>4) Developers hate them because they have to leave their programming tool to flip through an HTML site to find what they are looking for, rather than just have a sheet of paper next to them.</p>
<p>5) Same deal with Designers. No one wants to hop out of Illustrator to see what a tab is named.</p>
<p>A cool article though, one I&#8217;ve been waiting to see for a long time.</p>
<p>Dan</p>
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		<title>By: Leo Sarmento</title>
		<link>http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5427</link>
		<dc:creator>Leo Sarmento</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5427</guid>
		<description><![CDATA[Hmmm... I´ve been using for quite some time only Power Point Wireframes. I realy would like to see the looks and feel of a Visio Wireframe. Could someone send me an example? (leosarma@brturbo.com)
I agree with most of the article. But I would like to add some.
I think a Wireframe is a structure... a skeleton of a necessity. The technology that will be used when the end meets, realy, that´s not of its concern. I prefer not knowing anything of HTML, XML or FLASH, and concentrate on designing the user experience, flat and square, and having a great development team backing me up. They worry about all the other issues. I think our job as IA is extremely important and should be unique, not following any model at all. Those technologies blocks us on their usual limitations. I´ll come up with whatever is necessary... let them figure out how to realize our &quot;visions&quot;. And the web will evolve.]]></description>
		<content:encoded><![CDATA[<p>Hmmm&#8230; I´ve been using for quite some time only Power Point Wireframes. I realy would like to see the looks and feel of a Visio Wireframe. Could someone send me an example? (leosarma@brturbo.com)<br />
I agree with most of the article. But I would like to add some.<br />
I think a Wireframe is a structure&#8230; a skeleton of a necessity. The technology that will be used when the end meets, realy, that´s not of its concern. I prefer not knowing anything of HTML, XML or FLASH, and concentrate on designing the user experience, flat and square, and having a great development team backing me up. They worry about all the other issues. I think our job as IA is extremely important and should be unique, not following any model at all. Those technologies blocks us on their usual limitations. I´ll come up with whatever is necessary&#8230; let them figure out how to realize our &#8220;visions&#8221;. And the web will evolve.</p>
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		<title>By: PeterV</title>
		<link>http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5428</link>
		<dc:creator>PeterV</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5428</guid>
		<description><![CDATA[Here is an example of a prototype (it isn&#039;t really a wireframe) done in Visio. http://petervandijck.net/portfolio5.htm or http://petervandijck.net/images/layout500.gif It was exported as a clickable HTML prototype. I know others have done nicer looking ones, and *real* wireframes (with less design elements).

I prefer doing my wireframes in Visio, because of all the reasons mentioned, but mainly because you can give things a distinct *look* that clearly converys this is *not* the website design.]]></description>
		<content:encoded><![CDATA[<p>Here is an example of a prototype (it isn&#8217;t really a wireframe) done in Visio. <a href="http://petervandijck.net/portfolio5.htm" rel="nofollow">http://petervandijck.net/portfolio5.htm</a> or <a href="http://petervandijck.net/images/layout500.gif" rel="nofollow">http://petervandijck.net/images/layout500.gif</a> It was exported as a clickable HTML prototype. I know others have done nicer looking ones, and *real* wireframes (with less design elements).</p>
<p>I prefer doing my wireframes in Visio, because of all the reasons mentioned, but mainly because you can give things a distinct *look* that clearly converys this is *not* the website design.</p>
]]></content:encoded>
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		<title>By: Jeff Gothelf</title>
		<link>http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5429</link>
		<dc:creator>Jeff Gothelf</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5429</guid>
		<description><![CDATA[Thanks for the kind comments. I wanted to address Leo&#039;s points specifically (and send him an example).

1. Depending on how your organization&#039;s methodology is setup, you may or may not have a detailed functional spec document. Some use use cases, others use separate docs. In my experience, it is a big pain (as Dan notes) to hop between applications or even printed documents to get all the information you need to develop. Therefore, I strive to place as much functional detail on the wireframe. This requires me to understand the technology that will go into building the application and I often consult a tech lead on the feasiblity of an idea that I have. 

2. That being said, not everyone has a great development team backing them up and so we are forced to understand the technologies we design. Also, understanding these technologies allows us to realize, reach and push the boundaries of our interfaces.

3. Finally, I agree that IA is a unique discipline but it DOES need to follow a model. Even in a good economy we all switch jobs occasionally and need a certain methodology to follow so that our deliverables meet the needs of our current development team. Don&#039;t misunderstand, I am not suggesting you quit using PowerPoint. If it works for you, great, but if it doesn&#039;t deliver the kind of information your developers need to complete their builds on time and on budget, then perhaps I have given you a new method to use within the context of my article.

Thanks for reading!
[Jeff Gothelf]]]></description>
		<content:encoded><![CDATA[<p>Thanks for the kind comments. I wanted to address Leo&#8217;s points specifically (and send him an example).</p>
<p>1. Depending on how your organization&#8217;s methodology is setup, you may or may not have a detailed functional spec document. Some use use cases, others use separate docs. In my experience, it is a big pain (as Dan notes) to hop between applications or even printed documents to get all the information you need to develop. Therefore, I strive to place as much functional detail on the wireframe. This requires me to understand the technology that will go into building the application and I often consult a tech lead on the feasiblity of an idea that I have. </p>
<p>2. That being said, not everyone has a great development team backing them up and so we are forced to understand the technologies we design. Also, understanding these technologies allows us to realize, reach and push the boundaries of our interfaces.</p>
<p>3. Finally, I agree that IA is a unique discipline but it DOES need to follow a model. Even in a good economy we all switch jobs occasionally and need a certain methodology to follow so that our deliverables meet the needs of our current development team. Don&#8217;t misunderstand, I am not suggesting you quit using PowerPoint. If it works for you, great, but if it doesn&#8217;t deliver the kind of information your developers need to complete their builds on time and on budget, then perhaps I have given you a new method to use within the context of my article.</p>
<p>Thanks for reading!<br />
[Jeff Gothelf]</p>
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		<title>By: Steve Hunt</title>
		<link>http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5430</link>
		<dc:creator>Steve Hunt</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5430</guid>
		<description><![CDATA[hehe Dan,

All of your points are valid and ones which I wholly identify with.

Your first point about the client is an absolute reality, and something which I come across over and over again. But to simply move from paper onto &#039;finished design&#039;, without planning and mocking up web work in &#039;vanilla&#039; html first has always proved really detrimental to my final work.

AND I have worked with clients who refuse to believe that anything planned/drafted/presented on paper (no matter how meticuously) can be in &#039;any&#039; way indicitive of final design. Despite the fact that the basic interaction HTML models always look/feel &#039;less finished&#039; than the initial screens from which their build is taken.

Perhaps what we really need is not an article on what tools to use, but on how best to teach the client the &#039;ways&#039; of us; that we know best, and to trust us (even if our IA stuff consists of post-it notes connected with string) ;-p]]></description>
		<content:encoded><![CDATA[<p>hehe Dan,</p>
<p>All of your points are valid and ones which I wholly identify with.</p>
<p>Your first point about the client is an absolute reality, and something which I come across over and over again. But to simply move from paper onto &#8216;finished design&#8217;, without planning and mocking up web work in &#8216;vanilla&#8217; html first has always proved really detrimental to my final work.</p>
<p>AND I have worked with clients who refuse to believe that anything planned/drafted/presented on paper (no matter how meticuously) can be in &#8216;any&#8217; way indicitive of final design. Despite the fact that the basic interaction HTML models always look/feel &#8216;less finished&#8217; than the initial screens from which their build is taken.</p>
<p>Perhaps what we really need is not an article on what tools to use, but on how best to teach the client the &#8216;ways&#8217; of us; that we know best, and to trust us (even if our IA stuff consists of post-it notes connected with string) ;-p</p>
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		<title>By: Gene</title>
		<link>http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5431</link>
		<dc:creator>Gene</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5431</guid>
		<description><![CDATA[Often I find that different projects require different approaches.  Sometimes I use paper prototypes and other times hi-fidelity HTML wireframes.  If you are presenting multi-layered information to the user and are having a difficult time envisioning how it works, often I find that using an HTML prototype helps me see how things could be put together or more importantly see where things beging to fall apart.]]></description>
		<content:encoded><![CDATA[<p>Often I find that different projects require different approaches.  Sometimes I use paper prototypes and other times hi-fidelity HTML wireframes.  If you are presenting multi-layered information to the user and are having a difficult time envisioning how it works, often I find that using an HTML prototype helps me see how things could be put together or more importantly see where things beging to fall apart.</p>
]]></content:encoded>
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		<title>By: Dan Saffer</title>
		<link>http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5432</link>
		<dc:creator>Dan Saffer</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5432</guid>
		<description><![CDATA[Nothing says you can&#039;t do both, either. First, do Visio/paper wireframes, then do a more fleshed-out prototype in HTML to see how the navigation and page flows really work. Easier (IMHO) to do any user testing on HTML prototypes than with paper anyway.]]></description>
		<content:encoded><![CDATA[<p>Nothing says you can&#8217;t do both, either. First, do Visio/paper wireframes, then do a more fleshed-out prototype in HTML to see how the navigation and page flows really work. Easier (IMHO) to do any user testing on HTML prototypes than with paper anyway.</p>
]]></content:encoded>
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		<title>By: shawn</title>
		<link>http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5433</link>
		<dc:creator>shawn</dc:creator>
		<pubDate>Wed, 30 Nov -0001 00:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/practical-applications-visio-or-html-for-wireframes/#comment-5433</guid>
		<description><![CDATA[Hi Jeff, Good article. Thanks. I concurr with most of your points. Once thing though, Visio isn&#039;t available on the Mac, but OmniGraffle is getting pretty damn good for drawing wireframe diagrams. Definitely worth mentioning in the future for those die-hard Mac Information Architects out there looking for a decent wireframing tool.]]></description>
		<content:encoded><![CDATA[<p>Hi Jeff, Good article. Thanks. I concurr with most of your points. Once thing though, Visio isn&#8217;t available on the Mac, but OmniGraffle is getting pretty damn good for drawing wireframe diagrams. Definitely worth mentioning in the future for those die-hard Mac Information Architects out there looking for a decent wireframing tool.</p>
]]></content:encoded>
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