With technology touching ever more of our work lives, user research, in its many guises, becomes part of the project lifecycle. For those of us who want a better idea of what to expect when working with a researcher, Demetrius Madrigal sets our expectations.

December 23rd, 2009

Research Logistics

A Crash Course for Designers and Stakeholders

After hearing about Donna Spencer’s paper-based tree testing, Dave O’Brien and his colleagues were hooked, so much so that they built an online tool to allow you to effectively test a site hierarchy. Hear about the tree testing approach and see how O’Brien’s tool works.

December 5th, 2009

Tree Testing

A quick way to evaluate your IA

Aaron Travis explores the importance of using sketchy wireframes early in the project
cycle. He then discusses the conversion of computer-based sketches into traditional wireframes and includes an analysis of “sketchy” capabilities of popular software tools.”

December 5th, 2009

Sketchy Wireframes

When you can't (or shouldn't) draw a straight line

The Interaction 10 program has been announced, including an interesting mix of noted keynote speakers, industry experts, and interactive sessions. Jen Bove gives us a rundown of how they’ve put the program together.

November 26th, 2009

Engaging Interaction

The speakers and experiences of Interaction 10

The IDEA Conference took place in Toronto on September 15-16. The speakers represent the best thinking on Social Experience Design. Expand your practice with their experiences and ideas. Along
with the IA Institute, we’re happy
to bring you recordings of most conference talks.

November 19th, 2009

IDEA 2009 – Day 2

Social and Experience Design

The IDEA Conference took place in Toronto on September 15-16. Expand your practice by absorbing the best thinking on Social Experience Design. Brought to you in cooperation with the IA Institute.

November 13th, 2009

IDEA 2009 – Day 1

Social and Experience Design: Inspired Ideas, Practical Outcomes

A screenwriter has a compass that can guide him through the writing process. Cindy Chastain chronicles how we can translate this approach to help us remember the quality and value of the experience.

October 6th, 2009

Experience Themes

How a storytelling method can help unify teams and create better products

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