When Boxes and Arrows was founded a little over ten years ago, there was nothing quite like it online. There were peer-reviewed journals, and basic how-to articles. A List Apart was much more concerned with the CSS behind the interface back then, and UX Matters, Johnny Holland and Smashing Magazine were not even a twinkle in…
Like a lot of folks, I find the term “user experience design” awkward and unsatisfying, at once vague and grandiose, and not accurately descriptive of what I do. Too often it seems like a term untethered, in search of something — anything — we might use it to name. And yet I often call myself…
Designing from the inside out
If you can place your core offering firmly at the center of your design, then all other elements in the site help both the users and the business reach their goals.
Kalbach and Lindemann show how the Core+Paths method keeps the design focused on your goals.
What a difference 10 years make
Once there was a big debate on: Is experience design about online and mobile interfaces or is it something more?
Ten years later, not only is it part of our professional language, designers are exploring its potential, learning from everything from science fiction to behavioral psychology.
As the web design community explores using game design principles in our work, we must be aware of how and when they are appropriate.
Christina Wodtke takes a closer look at two key principles, mastery and flow, and explains how we might use them in application design.
A Conversation with Jessica DuVerneay
In this podcast, Jeff Parks talks with Jessica DuVerneay, the Global Director for the first annual World Information Architecture Day, held in February 2012.
From the early Christians to the Eames, we’ve been telling stories in space. Now that media installations are becoming more prevalent, how do we use them to inspire and effect users? Second Story faced that challenge when they created an installation for the University
In this podcast, Chris Baum speaks with Donna Spencer, Lynne Polischuik, Justin Davis and Erin Jo Richey at the 2012 IA Summit about their panel discussion: “Taking the plunge: Diving into Indie UX.” They share practical and personal experience of being an indie designer.
A Conversation with Patrick Quattlebaum
Chris Baum talks with Patrick Quattlebaum at the 2012 IA Summit about his insights
on tools that designers can use to help companies develop experiences across channels.
A Conversation with Christina Wodtke
Jeff Parks talks to B&A founder Christina Wodtke about the past and future of the magazine. Her key message is that designers still need to get their ideas out into the community.