Designing Social, Collaboration, and Sharing
People ar messy, unpredictable creatures. And designing social systems for sharing, cooperation, and collaboration means you have think big while also focusing on the tiniest details. These articles walk you through designing the simple social systems that enable complex community interactions.
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Designing for Social Interaction
by Paul Adams | [20 comments]
People increasingly use the web to get the information they need from each other, increasing the importance of social web design in the designer's skill set. Paul Adams describes some basics about human relationships and key behaviors that impact our designs. more...
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5 Steps to Building Social Experiences
by Erin Malone | [14 comments]
"Social" is infiltrating not only consumer software, but also the enterprise. Designers must often add social capabilities with little guidance on what it means outside of Facebook or Twitter. Erin Malone gives us five steps to get started. more...
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Wanted/Needed: UX Design for Collaboration 2.0
by Matthew C. Clarke | [27 comments]
Matthew Clarke asserts that no current software supports the full process of collaboration, and proposes a model that may help get us closer to a more effective collaboration environment. more...
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On A Scale of 1 to 5
by Alex Kirtland and Aaron Schiff | [22 comments]
Rating and reputation systems
can reduce uncertainty decisions during online transactions. Alex Kirtland and Aaron Schiff give us solid practical advice on how to design them successfully. more... -
Social Networks And Group Formation
by Shiv Singh | [19 comments]
Social networks are ripe in their opportunities for study by academics. Shiv Singh digs into research past and present to help us understand the dynamics of these hot systems. (Part 1 of a series) more...
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A Web 2.0 Tour for the Enterprise
by Shiv Singh | [27 comments]
While Web 2.0 sweeps the internet buzz machine, businesses are a bit slower to pick up the new paradigm. Shiv Singh shows how taking the leap and embracing the collaborative nature of Web 2.0 can provide great rewards. more...
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Communicating Complex Ideas
by Alex Kirtland | [7 comments]
Can prediction markets be used successfully in a corporate environment? Kirtland forecasts that making them easier to use just might be the key. Through simple guidelines, he shares strategies for benefiting the wise crowds. more...
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Hiding in Plain Sight: An Interview with Adam Greenfield
by B&A Staff | [5 comments]
Is everyware overwriting what we know as everyday? On the heels of finishing his first book, Adam Greenfield talks with Boxes and Arrows about Everyware: The Dawning Age of Ubiquitous Computing and how the concepts are reshaping our lives. more...
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All watched over by machines of loving grace: Some ethical guidelines for user experience in ubiquitous-computing settings [1]
by Adam Greenfield | [9 comments]
Guest essay by Adam Greenfield on the threat and promise of ubicomp: It should be clear that ubicomp represents a substantial raising of stakes; that its field of operation is by definition total; and that its potential for harm is such that the user experience is too important to leave to chance. more...

