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User Interface Guide

kevin bulger

Can anyone define a User Interface Guide? This is in contrast to the a UI Style Guide. Essentially, these are screenshots of actual UI comps with interactions.

Has anyone ever done this?


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Holger Maassen's avatar

Holger Maassen

47 Reputation points

Posted 2008/07/21 @ 07:55AM with

Yes ;-) for different target groups and products – what is your target person / your subject?

Um, well, ... by the way – did you got your answer? (http://boxesandarrows.com/topics/view/22042)

kevin bulger's avatar

kevin bulger

0 Reputation points

Posted 2008/07/21 @ 14:25PM with

Holger!
Thank you for all your help, your answer was quite informative on my other thread. The target person is more internal, but it is just to set the standard for the user interface. Interaction specs are included in notes, but these differ greatly from wireframes.

Holger Maassen's avatar

Holger Maassen

47 Reputation points

Posted 2008/07/22 @ 07:16AM with

Well – I develop such UIguide in form of storyboards. To do this – It’s decisive for me to separate each page into its parts.
I often work with different elements. And I don’t like to describe something more than once. That’s the reason why I disassemble every recurring element.
Um, well … usually I have “portlets” (e.g. on homepages and over-view-pages …) or “container” (e.g. on content-pages but also on homepages and over-view-pages …)– each “portlet” or “container” consists of one or more “modules” – and each “module” consists of one or more “module-elements”.
By this fragmentation I get a neatly arranged storyboard. In the first part I describe the template and then the over-all navigation and parts – then the containers and then the modules and then the module-elements at last the messages and alerts.
If you have interest I can send you a master – Don’t hesitate to contact me via LinkedIn.

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