<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: What is User Experience?</title>
	<atom:link href="http://boxesandarrows.com/what-is-user-experience/feed/" rel="self" type="application/rss+xml" />
	<link>http://boxesandarrows.com/what-is-user-experience/</link>
	<description>Boxes and Arrows is devoted to the practice, innovation, and discussion of design; including graphic design, interaction design, information architecture and the design of business.</description>
	<lastBuildDate>Tue, 18 Jun 2013 12:43:59 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	
	<item>
		<title>By: Christina Wodtke</title>
		<link>http://boxesandarrows.com/what-is-user-experience/#comment-252381</link>
		<dc:creator>Christina Wodtke</dc:creator>
		<pubDate>Fri, 22 Mar 2013 16:48:01 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/?p=3473#comment-252381</guid>
		<description><![CDATA[HI Gerry

This is a great question for our group on Linkedin
http://www.linkedin.com/groups/Boxes-Arrows-22206
As well, I&#039;ve obfuscated your email because it could open you up to be spammed. 

BTW, software should be the least of your worries: here is a link to the syllabus I teach
http://www.eleganthack.com/a-syllabus-for-user-experience/
focus on fundamentals, the software is always changing, Now it&#039;s tools like omnigraffle, axure and balsalmiq, but next year it could be something new. Software is a tool, not an answer.]]></description>
		<content:encoded><![CDATA[<p>HI Gerry</p>
<p>This is a great question for our group on Linkedin<br />
<a href="http://www.linkedin.com/groups/Boxes-Arrows-22206" rel="nofollow">http://www.linkedin.com/groups/Boxes-Arrows-22206</a><br />
As well, I&#8217;ve obfuscated your email because it could open you up to be spammed. </p>
<p>BTW, software should be the least of your worries: here is a link to the syllabus I teach<br />
<a href="http://www.eleganthack.com/a-syllabus-for-user-experience/" rel="nofollow">http://www.eleganthack.com/a-syllabus-for-user-experience/</a><br />
focus on fundamentals, the software is always changing, Now it&#8217;s tools like omnigraffle, axure and balsalmiq, but next year it could be something new. Software is a tool, not an answer.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gerry</title>
		<link>http://boxesandarrows.com/what-is-user-experience/#comment-247731</link>
		<dc:creator>gerry</dc:creator>
		<pubDate>Thu, 21 Mar 2013 16:38:56 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/?p=3473#comment-247731</guid>
		<description><![CDATA[Hi Steven

I am a fourth year graphic designer. I am currently trying to figure out which software is used for creation of user experience design. Do you need to code anything perhaps? 

Thanks gerry

(gerardthrn at yahoo dot com)]]></description>
		<content:encoded><![CDATA[<p>Hi Steven</p>
<p>I am a fourth year graphic designer. I am currently trying to figure out which software is used for creation of user experience design. Do you need to code anything perhaps? </p>
<p>Thanks gerry</p>
<p>(gerardthrn at yahoo dot com)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Melissa Robison</title>
		<link>http://boxesandarrows.com/what-is-user-experience/#comment-38589</link>
		<dc:creator>Melissa Robison</dc:creator>
		<pubDate>Mon, 07 Jan 2013 00:14:55 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/?p=3473#comment-38589</guid>
		<description><![CDATA[Excellent post Stephen! I&#039;ve worked in photography, retail, hospitality, and digital design. Creating great experiences definitely cuts across all disciplines and roles. It truly is about empathy.]]></description>
		<content:encoded><![CDATA[<p>Excellent post Stephen! I&#8217;ve worked in photography, retail, hospitality, and digital design. Creating great experiences definitely cuts across all disciplines and roles. It truly is about empathy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Deb Fillman</title>
		<link>http://boxesandarrows.com/what-is-user-experience/#comment-12881</link>
		<dc:creator>Deb Fillman</dc:creator>
		<pubDate>Thu, 29 Nov 2012 23:24:22 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/?p=3473#comment-12881</guid>
		<description><![CDATA[Perfect. 
Brilliant. 

Thank you!]]></description>
		<content:encoded><![CDATA[<p>Perfect.<br />
Brilliant. </p>
<p>Thank you!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tudo que você queria saber sobre UX mas tinha medo de perguntar &#171; Linkados em rede</title>
		<link>http://boxesandarrows.com/what-is-user-experience/#comment-12061</link>
		<dc:creator>Tudo que você queria saber sobre UX mas tinha medo de perguntar &#171; Linkados em rede</dc:creator>
		<pubDate>Mon, 26 Nov 2012 16:21:15 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/?p=3473#comment-12061</guid>
		<description><![CDATA[[...] designer Stephen Anderson escreveu um post-manifesto curto e extremamente conciso mostrando que não é preciso dizer muito para responder [...]]]></description>
		<content:encoded><![CDATA[<p>[...] designer Stephen Anderson escreveu um post-manifesto curto e extremamente conciso mostrando que não é preciso dizer muito para responder [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: chris</title>
		<link>http://boxesandarrows.com/what-is-user-experience/#comment-11830</link>
		<dc:creator>chris</dc:creator>
		<pubDate>Mon, 26 Nov 2012 05:43:48 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/?p=3473#comment-11830</guid>
		<description><![CDATA[nice post Thanks...]]></description>
		<content:encoded><![CDATA[<p>nice post Thanks&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: movinggods.tumblr.com</title>
		<link>http://boxesandarrows.com/what-is-user-experience/#comment-11137</link>
		<dc:creator>movinggods.tumblr.com</dc:creator>
		<pubDate>Sat, 24 Nov 2012 15:02:47 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/?p=3473#comment-11137</guid>
		<description><![CDATA[Amazing Steven!
I am too resonate with this post.
I just  want to mention only one thing that  an Designers  with Experience  should have Pride and Passion about  their work.
Thanks For Sharing!]]></description>
		<content:encoded><![CDATA[<p>Amazing Steven!<br />
I am too resonate with this post.<br />
I just  want to mention only one thing that  an Designers  with Experience  should have Pride and Passion about  their work.<br />
Thanks For Sharing!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rodrigues Comandolli</title>
		<link>http://boxesandarrows.com/what-is-user-experience/#comment-10839</link>
		<dc:creator>Rodrigues Comandolli</dc:creator>
		<pubDate>Fri, 23 Nov 2012 16:13:24 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/?p=3473#comment-10839</guid>
		<description><![CDATA[Where is the like button? :-)]]></description>
		<content:encoded><![CDATA[<p>Where is the like button? <img src='http://www-boxesandarrows-com.zippykid.netdna-cdn.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Lis</title>
		<link>http://boxesandarrows.com/what-is-user-experience/#comment-10812</link>
		<dc:creator>Lis</dc:creator>
		<pubDate>Fri, 23 Nov 2012 15:13:08 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/?p=3473#comment-10812</guid>
		<description><![CDATA[Well said! Couldn&#039;t agree more]]></description>
		<content:encoded><![CDATA[<p>Well said! Couldn&#8217;t agree more</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: What is User Experience? &#124; Ayantek's User Experience Design Digest &#124; Scoop.it</title>
		<link>http://boxesandarrows.com/what-is-user-experience/#comment-10439</link>
		<dc:creator>What is User Experience? &#124; Ayantek's User Experience Design Digest &#124; Scoop.it</dc:creator>
		<pubDate>Wed, 21 Nov 2012 14:11:29 +0000</pubDate>
		<guid isPermaLink="false">http://boxesandarrows.com/?p=3473#comment-10439</guid>
		<description><![CDATA[[...] I&#8217;m tired of discussing &#8220;user experience.&#8221; What it is, what it isn&#8217;t. I&#8217;m tired of talking about wireframes vs prototypes. I&#8217;m tired of the agile-lean-waterfall debates. I&#8217;m weary from discussing personas and sitemaps. I&#8217;m wary of design patterns, and I&#8217;m pretty sure the term &#8220;user&#8221; has held us back.&#160; Above all, I&#8217;m tired of defining the damn thing. None of this is what I practice, and these things aren&#8217;t user experience.&#160;So what is UX?&#160;Let&#8217;s talk instead about two kinds of people:&#160;At the end of the day, there are those people who will go quietly about their jobs, perhaps grumbling about not having a &#8220;seat at the table.&#8221; These people may have also been taught the right way to do things. Then, there are others who&#8211;regardless of their titles or position&#8211;will stand up and say, &#8220;Wait a minute, why are we doing it this way?&#8221;&#160;What sets these folks apart is a relentless curiosity.&#160;They are the people who ask all the &#8220;what if?&#8221; and &#8220;why not?&#8221; questions. They disrupt processes when the process isn&#8217;t paying off. And they defy decisions, when the decisions don&#8217;t make sense. They may be subversive, but their goal isn&#8217;t subversion. Rather, they care. About the experience being designed for, and the people who will have to live with these experiences.&#160;They care because of another vital quality: Empathy. They care about people. It&#8217;s not all about the paycheck for them. They care about what is created, because people will be affected, influenced, hindered or helped. They care about the business, people served by that business, and ultimately the world. They are curious, have empathy, and are vocal, which puts them in an interesting position.&#160;Regardless of their appointed position, those who care will be found at the center of all that is designed, built, served, or otherwise experienced by people. These people will care about load times in browsers as well as long lines at the grocery store. They care about the details that make or break an experience: remembering a name, when someone on hold is transferred to another representative, or fixing the out of place pixel because, well, it mattersRead More...&#160; [...]]]></description>
		<content:encoded><![CDATA[<p>[...] I&rsquo;m tired of discussing &ldquo;user experience.&rdquo; What it is, what it isn&rsquo;t. I&rsquo;m tired of talking about wireframes vs prototypes. I&rsquo;m tired of the agile-lean-waterfall debates. I&rsquo;m weary from discussing personas and sitemaps. I&rsquo;m wary of design patterns, and I&rsquo;m pretty sure the term &ldquo;user&rdquo; has held us back.&nbsp; Above all, I&rsquo;m tired of defining the damn thing. None of this is what I practice, and these things aren&rsquo;t user experience.&nbsp;So what is UX?&nbsp;Let&rsquo;s talk instead about two kinds of people:&nbsp;At the end of the day, there are those people who will go quietly about their jobs, perhaps grumbling about not having a &ldquo;seat at the table.&rdquo; These people may have also been taught the right way to do things. Then, there are others who&ndash;regardless of their titles or position&ndash;will stand up and say, &ldquo;Wait a minute, why are we doing it this way?&rdquo;&nbsp;What sets these folks apart is a relentless curiosity.&nbsp;They are the people who ask all the &ldquo;what if?&rdquo; and &ldquo;why not?&rdquo; questions. They disrupt processes when the process isn&rsquo;t paying off. And they defy decisions, when the decisions don&rsquo;t make sense. They may be subversive, but their goal isn&rsquo;t subversion. Rather, they care. About the experience being designed for, and the people who will have to live with these experiences.&nbsp;They care because of another vital quality: Empathy. They care about people. It&rsquo;s not all about the paycheck for them. They care about what is created, because people will be affected, influenced, hindered or helped. They care about the business, people served by that business, and ultimately the world. They are curious, have empathy, and are vocal, which puts them in an interesting position.&nbsp;Regardless of their appointed position, those who care will be found at the center of all that is designed, built, served, or otherwise experienced by people. These people will care about load times in browsers as well as long lines at the grocery store. They care about the details that make or break an experience: remembering a name, when someone on hold is transferred to another representative, or fixing the out of place pixel because, well, it mattersRead More&#8230;&nbsp; [...]</p>
]]></content:encoded>
	</item>
</channel>
</rss>
