Matt Queen

Matt Queen is a Drawer, Traveler, Product Designer, and Coffee Drinker. He is Head of UX at creativelive.com

Stories by Matt Queen

July 25th, 2006

Icon Analysis

Evaluating Low Spatial Frequency Compositions

Icons that are difficult to tell apart can lead to disastrous consequences. Queen shows us how studying the way the human visual system encodes information can lead to more effective icon design.

February 13th, 2006

Interaction Modeling

User State-Trace Analysis

Interaction modeling makes design decisions explicit. In principle it’s simple: record what users “should” do, what they actually do, and then explain the differences between the two. Of course there’s more to it than that, and Matt Queen gives us all the details in this story.