Learning From Others

September 17th, 2013

UX One-liners

The UX of UX

A little background to start: I’ve had the honor of working as a designer-in-residence for General Assembly’s User Experience Design Immersive Pilot Program (UXDI) from June through July. Our team built, launched, and taught a UX course 5-days a week, 8-hours a day, for 8-weeks straight.  It was quite the challenging, yet rewarding experience. However,…

July 2nd, 2013

Emotional Design with A.C.T. – Part 2

Designing Emotion, Personality and Relationship

Back in Part 1, we looked at how the emotions expressed by people and products communicate personality traits over time. We also learned that customers are attracted to things that have an aesthetic personality that’s similar to their own,1 but they prefer products that take on a complementary role during interaction.2 In Part 2, we’ll…

My first experience in improvisational comedy was in 1989. I was a freshman at Texas A&M University. Some of the students in the theater department decided to get an improv troupe started and somehow talked me into joining them. In the beginning, I was petrified to perform without a script. Looking back now, I can…

A quote that I stumbled on during grad school stuck with me. From the story of the elder’s box as told by Eber Hampton, it sums up my philosophy of working and teaching: “How many sides do you see?” “One,” I said. He pulled the box towards his chest and turned it so one corner…

As the web design community explores using game design principles in our work, we must be aware of how and when they are appropriate.

Christina Wodtke takes a closer look at two key principles, mastery and flow, and explains how we might use them in application design.

September 13th, 2010

So You Wanna Build a Library, Eh?

The Big Questions to Ask Before Building a Pattern or Component Library

[Book excerpt] Building a library isn’t trivial and may not be right for your organization. Nathan Curtis examines the questions you to ask before building a design library.

The IA Summit was held in Phoenix, AZ from April 9-11. Boxes and Arrows captured many of the main conference sessions from Day 3, Sunday, April 11. These sessions cover subjects from beekeeping to urban IA to how companies finally arrive at an experience vision. Enjoy!

The IA Summit was held in Phoenix, AZ from April 9-11. Boxes and Arrows captured many of the main conference sessions from Day 2, Saturday, April 10. These sessions cover subjects from consulting vs. employee to principle and patterns to hacking UX in the organization. Enjoy!

Page 3 of 912345...