The following ten things have been said by actual clients and represent common and very human reactions to a new wrinkle in the process of building software: design. By gathering these comments in one place and sharing them widely, it becomes easier to recognize them, so we can keep our calm and contribute to effective software teams.
Continue readingCategory: Workplace and Career
Coloring Outside the Lines
Once upon a time, we were curious and everything we encountered was new. We were excited about discovering new things and the world offered unlimited possibilities. Then we went to school and were taught to color inside the lines, that everything had its place and the world was ordered.
Continue readingProgramming for Information Architects
Both programming and IA are oriented towards abstraction. They both want to find patterns and rules that describe and predict. They both are concerned with handling structured content and metadata. But more often than not, IAs don’t know what’s going on with code. In this article, Andrew Otwell introduces IAs to the basic building blocks of programming.
Continue readingModeling the Creative Organization
A few months ago, on the cusp of another reorganization, my boss challenged me to present ideas about how my group should be organized. The challenge: “If you could organize the group in whatever way you wanted, what would you recommend doing?” Everyone who has ever been a manager longs to hear those words.
Continue readingPrognostication Digitalis
We stand poised to dive into the new year. What will 2003 hold for the profession known as “what we do” and its children, information architecture, usability, interaction design, interface design, and graphic design? We asked our authors to hazard a guess.
Continue reading