At the beginning of 2004, Boxes and Arrows, takes a moment to reflect back on the predictions made for 2003 and where we landed at year’s end. Feeling optimistic, we also invited our peers in the community to share some of their professional resolutions for the new year.
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Building a Vision of Design Success
A common view of vision is that it’s something handed down by a leader to the troops. When a redesign goes awry, the troops complain, “There was no vision.” But the problem goes deeper than either scenario; the problem is that there was no shared vision.
Continue readingThe Devil’s in the Wireframes
Wireframes: At once a singular composition and a collaborative expression, communicating the vision of both an individual and a team. As a result, they can be stacked with an enormous amount of detail. Are we becoming victims of information pollution in our own wireframes?
Continue readingThe Power of Process, The Perils of Process
In my experience, I have found that creating and documenting process has been a good exercise to help institutionalize ways of working, to help educate new team members as well as to unveil the mysteries of what we do for executives, product folks, and development teams.
Continue readingDUX: Five Lessons Learned
Normally I would write a traditional conference overview to inform people about the recent Designing for User Experiences conference (DUX) held in San Francisco, June 6-8. Instead, I would like to impart a few of the impressions I came away with and recommend that everyone go to the AIGA Case Study Archive to read the papers that were accepted.
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