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Category: Social UX

December 18, 2018 Design Principles / Social UX

Designing for Meaningful Social Interactions

Posted by David Pasztor

The age of cheap “like”-hunting needs to come to an end. It all started innocently enough with likes and tweets. Then in a few years, we suddenly ended up with governments scoring people and masses manipulated into meaningless activities to

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June 28, 2016 Design Principles / Social UX

Second-hand UX

Posted by Dash Neimark

Something that I feel is overlooked by a lot of product designers is the second-hand experience of their product. That is to say, above and beyond the target user, who is affected by the product—and most importantly—what is their experience?

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June 11, 2013 Design Principles / Discovery, Research, and Testing / Foundational Thinking / Learning From Others / Social UX

Researching User Experience: A Knowledge Ecology Model

Posted by Faye Miller

When we think of learning environments, we think of books, lectures, databases perhaps. But in my recent research, I discovered that the interactions we have with people in our networks play an even more important role in what we learn

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April 9, 2010 Design Principles / Social UX

Designing for Social Interaction

Posted by Paul Adams

People increasingly use the web to get the information they need from each other, increasing the importance of social web design in the designer’s skill set. Paul Adams describes some basics about human relationships and key behaviors that impact our designs.

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December 23, 2009 Design Principles / Interactivity / Process and Methods / Social UX

5 Steps to Building Social Experiences

Posted by Erin Malone

“Social” is infiltrating not only consumer software, but also the enterprise. Designers must often add social capabilities with little guidance on what it means outside of Facebook or Twitter. Erin Malone gives us five steps to get started.

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