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September 23, 2002 Design Principles / Foundational Thinking

From Satisfaction to Delight

Posted by Parrish Hanna

At this point in experience design’s evolution, satisfaction ought to be the norm, and delight ought to be the goal. As design professionals, how do we create opportunities for customer delight?

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September 16, 2002 Process and Methods

Inconspicuous Consumption: Lessons for Web Design from Mall and Retail Design

Posted by Saul Carliner

The similarities between web design and retail shops, suggest that the retail environment, which has centuries of experience behind it, might have a few lessons to teach those of us in the emerging discipline of web design. This first part of a three-part article explores the first two of nine lessons.

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September 16, 2002 Professionalism / Workplace and Career

Teaching Information Architecture to the Design Student

Posted by James Spahr

What the design student needs is a design course that stresses usability, human factors, and clarity, instead of the typical branding and interpretation problems they usually encounter in their other design classes. James Spahr recounts a year of teaching at Pratt Institute that attempts to cross those boundaries.

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September 9, 2002 Learning From Others / Workplace and Career

Building the Beast: Talking with Peter Morville

Posted by Marla Olsen

Polar Bear book co-author Peter Morville shares the inside stories about the making of the new edition—from its original scribblings on an airsick bag to the ideas that didn’t make it in—and his thoughts about how the field has changed since their book was first published.

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September 9, 2002 Case Studies / Intranets and Internal Tool Design / Process and Methods

MSWeb: An Enterprise Intranet #2

Posted by Peter Morville

In our second excerpt from the newly-released second editon of “Information Architecture for the World Wide Web.” the authors look at how the MSWeb team succeeded at spreading its gospel through a huge organization like Microsoft when similar efforts at smaller companies often fail.

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