I remember a graduate student once asking me if she should continue on to a PhD program after completing her master’s degree. I asked her what she thought the benefits were to getting a PhD; she responded that having a PhD would put her on a faster track into management. Her thinking was driven by a common and faulty assumption held by many—that eventually, to progress in your career as a UX professional, you have to become a manager. The
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UX Design Careers in 2018 and Beyond: The Future of the UX Designer
At the time of this writing, a search for UX design jobs on job finder Glassdoor reveals almost 20,000 open positions in the United States alone. By another source, the number is 24,000, with a 22% projected growth rate in the next ten years. Salaries vary between USD$60,000 to $127,000 annually, with the median salary for 2017 being $77,000. With a significant spike year-to-year, the median salary in 2018 is $93,000 in the States, with the coasts offering the highest paying
Continue readingHow to Create a Smart Home Product People Actually Want to Use
For all the hype around the Internet of Things, most people are still content to control their homes manually. A recent Gartner survey found that they don’t mind getting up to adjust the temperature or turn off the lights, and 58 percent of respondents actually prefer the idea of standalone devices to connected ones. If you’re scratching your head, you’re not alone. If having a connected home makes life easier, why are consumers so skeptical? Who wouldn’t want to control
Continue readingBook in Brief: Orchestrating Experiences
Editors’ note: This “Book in Brief” feature here on Boxes and Arrows is from Orchestrating Experiences: Collaborative Design for Complexity by Chris Risdon and Patrick Quattlebaum. We’ll publish an excerpt, up to 500 words, of your book. The catch is that we’ll only publicize one book a month; first come, first serve. Other rules will certainly occur to us over time. Hit us up at idea at boxesandarrows.com. Defining experience principles If you embrace the recommended collaborative approaches in your sense-making activities, you and your
Continue readingBook in Brief: Meeting Design for Managers, Makers, and Everyone
Editors’ note: This “Book in Brief” feature here on Boxes and Arrows is from Kevin Hoffman’s Meeting Design for Managers, Makers, and Everyone. We’ll publish an excerpt, up to 500 words, of your book. The catch is that we’ll only publicize one book a month; first come, first serve. Other rules will certainly occur to us over time. Hit us up at idea at boxesandarrows.com. How to Design a Meeting When hundreds of hours of his design team’s sweat, blood, and tears seemed
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