One of the dirty little secrets about being an information architect is that most of us only bat .500 at best. We labor and agonize over making recommendations and designing information architectures that are supposed to change the world, but many of our designs never see the light of day. Rather than moan about why my designs were not implemented, I want to share my story.
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What You Should Know About Prototypes for User Testing
There are several important factors to consider when you are planning to do prototyping for user testing. You will want to make careful choices about fidelity, level of interactivity and the medium of your prototype. Chris Farnum offers descriptions and best use scenarios to help you make the best prototype decision for your tests.
Continue readingInformation Ecology: Bayer’s Book of Maps
In 1949, Herbert Bayer, the Austrian graphic designer who taught at the famed Bauhaus, embarked on an incredible information design challenge. The “World Geo-Graphic Atlas” (1953) is a benchmark example of information design, fusing vibrant data-intensive displays with a strong multicultural and environmental message.
Continue readingYou Are Here: Maps 101
Maps are one of the most basic (and informative) infographics. The simple map. A rectangle with a few lines, some labels, and an X can impart what it would take hundreds of words to describe. Lee McCormack offers an insightful look into how to create a simple but informative infographic —the map.
Continue readingAIGA Experience Design Summit #5
Meeting last weekend in Las Vegas, the city of designed experiences, the AIGA Experience Design group came together to discuss how Experience Design can be better integrated into business and how the practice has evolved and adapted over the last year.
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