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Category: Learning From Others

June 11, 2013 Design Principles / Discovery, Research, and Testing / Foundational Thinking / Learning From Others / Social UX

Researching User Experience: A Knowledge Ecology Model

Posted by Faye Miller

When we think of learning environments, we think of books, lectures, databases perhaps. But in my recent research, I discovered that the interactions we have with people in our networks play an even more important role in what we learn

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May 28, 2013 Learning From Others / Process and Methods

Going Beyond “Yes – and…”

Posted by Amy Jiménez Márquez

My first experience in improvisational comedy was in 1989. I was a freshman at Texas A&M University. Some of the students in the theater department decided to get an improv troupe started and somehow talked me into joining them. In

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February 1, 2013 Case Studies / Learning From Others

The Power of Collaboration

Posted by Andrea Ruskin

A quote that I stumbled on during grad school stuck with me. From the story of the elder’s box as told by Eber Hampton, it sums up my philosophy of working and teaching: “How many sides do you see?” “One,”

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June 18, 2012 Foundational Thinking / Learning From Others / Workplace and Career

The Past and Future of Experience Design

Posted by Nathan Shedroff

Once there was a big debate on: Is experience design about online and mobile interfaces or is it something more?

Ten years later, not only is it part of our professional language, designers are exploring its potential, learning from everything from science fiction to behavioral psychology.

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June 8, 2012 Design Principles / Learning From Others

Flow, Mastery and Ease-of-Use

Posted by Christina Wodtke

As the web design community explores using game design principles in our work, we must be aware of how and when they are appropriate.

Christina Wodtke takes a closer look at two key principles, mastery and flow, and explains how we might use them in application design.

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