When we think of learning environments, we think of books, lectures, databases perhaps. But in my recent research, I discovered that the interactions we have with people in our networks play an even more important role in what we learn
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Going Beyond “Yes – and…”
My first experience in improvisational comedy was in 1989. I was a freshman at Texas A&M University. Some of the students in the theater department decided to get an improv troupe started and somehow talked me into joining them. In
Continue readingThe Power of Collaboration
A quote that I stumbled on during grad school stuck with me. From the story of the elder’s box as told by Eber Hampton, it sums up my philosophy of working and teaching: “How many sides do you see?” “One,”
Continue readingThe Past and Future of Experience Design
Once there was a big debate on: Is experience design about online and mobile interfaces or is it something more?
Ten years later, not only is it part of our professional language, designers are exploring its potential, learning from everything from science fiction to behavioral psychology.
Continue readingFlow, Mastery and Ease-of-Use
As the web design community explores using game design principles in our work, we must be aware of how and when they are appropriate.
Christina Wodtke takes a closer look at two key principles, mastery and flow, and explains how we might use them in application design.
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