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Category: Career, Industry & Enterprise

Designing for clients, designing within enterprises, insights from conferences and events, and growing your career. Whether you are new to the design field, or an established professional, you’ll find inspiring guidance in these posts. And perhaps a few warnings of what to avoid.

November 13, 2012 Foundational Thinking / Process and Methods / Workplace and Career

Mythic Design

Posted by Christina Wodtke

When I agreed to teach a twelve-week course on user experience design, I did what anyone of us would do: I went to find something to copy. I trolled the articles and syllabi I could find online, and I was

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November 13, 2012 From the Editors / Professionalism

Not Dead Yet

Posted by Christina Wodtke

When Boxes and Arrows was founded a little over ten years ago, there was nothing quite like it online. There were peer-reviewed journals, and basic how-to articles. A List Apart was much more concerned with the CSS behind the interface back

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November 13, 2012 Foundational Thinking / Interactivity / Professionalism / Workplace and Career

Whither “User Experience Design”?

Posted by Jonathan Korman

Like a lot of folks, I find the term “user experience design” awkward and unsatisfying, at once vague and grandiose, and not accurately descriptive of what I do. Too often it seems like a term untethered, in search of something

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June 18, 2012 Foundational Thinking / Learning From Others / Workplace and Career

The Past and Future of Experience Design

Posted by Nathan Shedroff

Once there was a big debate on: Is experience design about online and mobile interfaces or is it something more?

Ten years later, not only is it part of our professional language, designers are exploring its potential, learning from everything from science fiction to behavioral psychology.

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June 8, 2012 Design Principles / Learning From Others

Flow, Mastery and Ease-of-Use

Posted by Christina Wodtke

As the web design community explores using game design principles in our work, we must be aware of how and when they are appropriate.

Christina Wodtke takes a closer look at two key principles, mastery and flow, and explains how we might use them in application design.

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