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Category: Career, Industry & Enterprise

Designing for clients, designing within enterprises, insights from conferences and events, and growing your career. Whether you are new to the design field, or an established professional, you’ll find inspiring guidance in these posts. And perhaps a few warnings of what to avoid.

March 18, 2014 Business Design / Foundational Thinking / Workplace and Career

Ending the UX Designer Drought

Posted by Fred Beecher

The user experience design field is booming. We’re making an impact, our community is vibrant, and everyone has a job. And that’s the problem. A quick search for “user experience” on indeed.com reveals over 5,000 jobs posted in the last

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February 25, 2014 Foundational Thinking / Learning From Others

Siri, Chess, and Prostheses

Posted by Sorin Pintilie

Intelligent machines. There was a time when the mere mention of artificial intelligence was wrapped in constant debate and triggered images of Hollywood-crafted products, like Hal 9000. The concept itself is quite controversial; it challenges human thought as Darwin once

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February 11, 2014 Learning From Others / Workplace and Career

Evolving a Creative Workplace: Step 8

Posted by Sandy Greene

That old cliché isn’t true: all good things don’t have to come to an end. It’s possible to prepare your team for ongoing success and growth, but you have to be smart about how you do it. In this series

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February 4, 2014 Discovery, Research, and Testing / Learning From Others / Process and Methods

Guerrilla Usability at Conferences

Posted by Nick Cawthon

Does your company have display booths at trade shows and conferences? Typically, these are marketing-dominated efforts, but if you make the case to travel, working the booth can be used for user research. Here’s how I’ve done it. Positioning and

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January 30, 2014 Learning From Others

Elements of Learning Experience Design

Posted by Andre Plaut

The process of designing any sort of human experience, regardless of purpose or platform, is centered around reaching a desired outcome, ideally with as little fuss and as much joy as possible. The purpose of an experience and the platform

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