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Category: Deliverables

June 9, 2002 Deliverables

Coherence, Context, Relevance: Special deliverable #2

Posted by Dan Brown

There are a lot of things that make deliverables good: coherence, context and relevance hardly constitute a comprehensive list. But by focusing on techniques that achieve coherence, context and relevance, information architects can address the challenges of starting a document, focusing the document and explaining its value.

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June 3, 2002 Deliverables

Opening Pandora’s Box: Special Deliverable #1

Posted by Dan Brown

In the first of a continuing series, Dan Brown will seek to elaborate on the preparation of deliverables, a crucial component in the maturation of Interactive Design. He will regularly explore the nuances of artifacts and share techniques that can help make your deliverables more valuable to other team members and clients.

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April 9, 2002 Deliverables

Automating Diagrams with Visio

Posted by Michael Angeles

By doing the demanding intellectual work first and then forcing the tools to succumb to need to produce seemingly speedy deliverables, you can get around the difficulty of choosing between “Good, Fast and Cheap.” Here’s one approach using Excel and Visio.

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March 12, 2002 Deliverables / Personas / User Centered

Bringing Your Personas to Life in Real Life

Posted by Elan Freydenson

The way you communicate the personas and present your deliverables is key to ensuring consistency of vision. Without that consistency, you’ll spend far too much time arguing with your colleagues about who your users are rather than how to meet their needs.

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March 11, 2002 Deliverables / Learning From Others / Process and Methods

Learning from the “Powers of Ten”

Posted by Erin Malone

To most designers, the Eames name brings to mind rows and rows of molded plywood chairs and Herman Miller furniture of the 1950s. But the Eameses were more than just designers of furniture; they were masters of exploration and experimentation into the realm of experience.

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