Aaron Travis explores the importance of using sketchy wireframes early in the project
cycle. He then discusses the conversion of computer-based sketches into traditional wireframes and includes an analysis of “sketchy” capabilities of popular software tools.”
Category: Deliverables
Integrating Prototyping Into Your Design Process
Fred Beecher categorizes prototypes along two dimensions of fidelity –visual and functional — and explains how to choose the right kind of prototype that answers the right questions.
Continue readingThe Content Conundrum
Designers often dismiss deep consideration of content. Chris Detzi shows how this affects project implementation and helps us
create experiences that hold
content more effectively.
Using Wikis to Document UI Specifications
Peter Gremett shows how using a wiki to capture your design is a great way to be adaptive as you build and deliver product
in Agile environments.
UI Pattern Documentation Review
Patrick Stapleton takes a look at some of the world’s most popular pattern libraries and presents the case for a standard approach to documentation and categorization.
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