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Category: Prototyping

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November 11, 2020 Discovery, Research, and Testing / Process and Methods / Prototyping

Usability Testing Guide

Posted by Gerry Duffy

Usability testing is a core component of User Centered Design and can be used at any stage in the process. It provides valuable insight into the mind of the user, giving us a better understanding of users’ mental models, and

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October 12, 2020 Deliverables / Findability / Foundational Thinking / Process and Methods / Prototyping

Stop Counting Clicks

Posted by Robert Goesch

Every user interaction is a decision. Every decision can lead to an exit. So the more options we offer, the more exit opportunities we create, which will reduce the probability of conversion. Right? Well… In fact, the number of interactions

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September 22, 2009 Deliverables / Discovery, Research, and Testing / Interactivity / Prototyping

Integrating Prototyping Into Your Design Process

Posted by Fred Beecher

Fred Beecher categorizes prototypes along two dimensions of fidelity –visual and functional — and explains how to choose the right kind of prototype that answers the right questions.

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October 31, 2008 Discovery, Research, and Testing / Interactivity / Process and Methods / Prototyping

Prototyping with XHTML

Posted by Anders Ramsay

Looking for another way of realizing your design deliverables? XHTML are easy to code, can double as specifications, and create constraints that increase design effectiveness.

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June 1, 2008 Deliverables / Discovery, Research, and Testing / Interactivity / Prototyping

Quick and Easy Flash Prototypes

Posted by Alexa Andrzejewski

Alexa Andrzejewski shares her quick yet powerful way for translating static screen designs (from wireframes to visual comps) into interactive prototypes using Flash. Only fairly basic ActionScript knowledge required.

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