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Category: Process and Methods

Simplify your work and your life by learning the tools and techniques that authors have used to conquered gnarly problem spaces. From avoiding burnout to doing scrappy research on a shoestring budget, you’ll benefit from their experience, avoid making the mistakes they made, and go on to make all new mistakes of your own. (Then contribute your learnings back to us!)

January 20, 2003 Design Principles / Interactivity / Interfaces

What is a Web Application?

Posted by Bob Baxley

What distinguishes a web application from a traditional, content-based website and what are some of the unique design challenges associated with web applications? A reasonable launching point is the more fundamental question, “What is an application?”

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January 20, 2003 Design Principles / Visual and Visible

Visible Narratives: Understanding Visual Organization

Posted by Luke Wroblewski

Visual designers working on the web need an understanding of the medium in which they work, so many have taken to code. Many have entered the usability lab. But what about the other side? Are developers and human factors professionals immersed in literature on gestalt and color theory?

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January 13, 2003 Deliverables / Discovery, Research, and Testing

Using Site Evaluations to Communicate with Clients

Posted by Dorelle Rabinowitz

How do you prove your worth to clients in today’s difficult economy? Performed as part of a sales proposal or the discovery phase of a project, a site assessment can uncover opportunities for improvement and help you speak knowledgeably about solutions to your potential client’s problems.

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January 13, 2003 Design Principles / Interfaces / Professionalism

Printing the Web

Posted by Jim Kalbach

Despite predictions to the contrary, it doesn’t seem that the advent of networked information sharing has reduced human consumption of paper. In fact, given the amount of printouts modern offices and homes produce, one is inclined to say that even MORE paper is generated today than ever before.

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January 6, 2003 Deliverables / Professionalism / Prototyping

HTML Wireframes and Prototypes: All Gain and No Pain

Posted by Julie Stanford

Mention the use of HTML for wireframing or prototyping, and some information architects and interaction designers frantically look for the nearest exit. In some circles, HTML has acquired the reputation of being a time-consuming, difficult undertaking best left to developers. This is very far from the truth.

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