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May 12, 2003 Deliverables / Visual and Visible

Six Tips for Improving Your Design Documentation

Posted by Ryan Olshavsky

Good organization, complete information, and clear writing are, of course, key to the success of any design document, but there are some other, less-obvious techniques you can use to make your documents more readable and understandable. Here are a few of them.

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May 12, 2003 Interactivity / Interfaces

Views and Forms: Principles of Task Flow for Web Applications Part 1

Posted by Bob Baxley

One of the defining elements of web applications is their support for the editing and manipulation of stored data. Unlike the typical conversation that goes on between a user and a content-centric website however, this additional capability requires a more robust dialog between user and application.

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May 1, 2003 From the Editors / Process and Methods / Workplace and Career

Coloring Outside the Lines

Posted by Erin Malone

Once upon a time, we were curious and everything we encountered was new. We were excited about discovering new things and the world offered unlimited possibilities. Then we went to school and were taught to color inside the lines, that everything had its place and the world was ordered.

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April 21, 2003 Process and Methods / Professionalism / Software and Tools

IA Classics: Tools of the Trade in Comic Book Form

Posted by Dan Willis

“What I need are highly condensed overviews,” I thought, “like those comic books that convert great literary works into a few illustrated pages. They condense Moby Dick down to 12 pages and provide a version of Great Expectations that can be read in 15 minutes.”

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April 7, 2003 Process and Methods

Card-Based Classification Evaluation

Posted by Donna Spencer

We hear and talk a lot about card sorting in various forms, and how it can be used as input on a hierarchy or classification system (or a taxonomy, if you like more technical words). We hear that we should test our hierarchies, but we don’t talk about how.

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