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November 24, 2002 Deliverables / Visual and Visible

Three Lessons From Tufte: Special Deliverable #6

Posted by Dan Brown

Held up as a trio of “must have” books for the Information Architect, Tufte’s books are the quintessential resource for information design. But many IAs may wonder how Tufte’s principles can be applied to their daily work. Dan Brown offers three lessons from Tufte.

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November 11, 2002 Deliverables / Prototyping

Defining Feature Sets Through Prototyping

Posted by Laura S. Quinn

Defining requirements and features can be a daunting task under the best of circumstances. The Vision Prototype allows the user-centered vision to be seen—and discussed—by all team members and then easily translated into a set of functional requirements.

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November 11, 2002 Interactivity / Process and Methods

Introducing Interaction Design

Posted by Bob Baxley

Well-designed interactive products allow people and technology to carry on a complex and elegant dance relying on multiple, simultaneous forms of communication. A new 12-part series will discuss the activity of interaction design as it relates to the Web, and the relative advantages and disadvantages of the Web as an interactive medium.

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November 4, 2002 Learning From Others / Reviews / Workplace and Career

Information Architecture: From Craft to Profession

Posted by Earl Morrogh

Teaching information architecture as a profession in the process of being born, author and educator, Earl Morrogh, in his new book, “Information Architecture: An Emerging 21st Century Profession” places IA in an historical context analogous to the history of architecture.

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November 4, 2002 Agile/Lean UX / Process and Methods

Tackling Maintenance Projects

Posted by Dan Saffer

A typical maintenance project goes something like this: someone has a new piece of functionality or content they want to put up on the website. The IA’s job: find the best place for it.

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