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Category: Process and Methods

Simplify your work and your life by learning the tools and techniques that authors have used to conquered gnarly problem spaces. From avoiding burnout to doing scrappy research on a shoestring budget, you’ll benefit from their experience, avoid making the mistakes they made, and go on to make all new mistakes of your own. (Then contribute your learnings back to us!)

December 16, 2014 Design Principles

Plateaus are Harder Than Mountains

Posted by Steve Turbek

Bold claims have been made about applying “big data” to solve the world’s problems, from health (Fitbit) to saving energy (Nest). Data is all around us, appearing in slick devices and colorful dashboards, yet focusing on the technology can cause

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November 18, 2014 Design Principles / Interfaces / Learning From Others / Visual and Visible

When Information Design is a Matter of Life or Death

Posted by Thomas Bohm

In 2008, Lloyds Pharmacy conducted 20 minute interviews1 with 1,961 UK adults. Almost one in five people admitted to having taken prescription medicines incorrectly; more than eight million adults have either misread medicine labels or misunderstood the instructions, resulting in

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August 26, 2014 Agile/Lean UX / Discovery, Research, and Testing

The Right Way to Do Lean Research

Posted by Laura Klein

StartX, a nonprofit startup accelerator, recently devoted an entire day to the role of design in early-stage companies. One panel included Laura Klein, Todd Zaki-Warfel, Christina Wodtke, and Mike Long. Each panelist had made their mark on how design is

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July 29, 2014 Discovery, Research, and Testing / Learning From Others / Process and Methods / User Centered

User Experience Research at Scale

Posted by Nick Cawthon

An important part of any user experience department should be a consistent outreach effort to users both familiar and unfamiliar. Yet, it is hard to both establish and sustain a continued voice amongst the business of our schedules. Recruiting, screening,

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May 27, 2014 Deliverables / Process and Methods

Forms: The Complete Guide—Part 4

Posted by Martin Polley

In which we take a look at selection-dependent inputs, and see that they’re a lot more simple to put together than they look. Forms. They’re often the bane of users’ online lives. But it doesn’t look like they’re going away

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