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Category: Process and Methods

Simplify your work and your life by learning the tools and techniques that authors have used to conquered gnarly problem spaces. From avoiding burnout to doing scrappy research on a shoestring budget, you’ll benefit from their experience, avoid making the mistakes they made, and go on to make all new mistakes of your own. (Then contribute your learnings back to us!)

November 15, 2006 Reviews / Software and Tools

Visio Replacement? You Be the Judge

Posted by Scott McDowell

In the same way that the Internet took us to the next level of interaction, complete with rich visuals, simulations are doing the same for application definition. McDowell explores the ins and outs of new simulation tools. Will one of them work for you?

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September 19, 2006 Design Principles / Foundational Thinking / Interfaces

Ambient Signifiers

Posted by Ross Howard

When navigating a complex system—be it a website or a large
transport network—it’s easy to get lost. Ross Howard points out how
subtle signifiers can make a big difference.

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September 19, 2006 Deliverables

Real Wireframes Get Real Results

Posted by Steve Turbek

Information architects, afraid to step on designers’ toes, may actually render wireframes unusable. Stephen Turbek talks about Verizon, the similarities between wireframes and iPods, and how to get real.

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August 23, 2006 Case Studies / Process and Methods

Journeys, Needs, and Trust: A Volkswagen Case Study

Posted by Jason Hobbs

How do you establish trust and meaning for a dedicated and passionate audience, and do it across all media? Jason Hobbs gives a tour of creating a website for Volkswagen.

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July 25, 2006 Design Principles / Learning From Others

The Elements of Style for Designers

Posted by Christina Wodtke

What if E.B. White had written “Hanging Commas 99% Bad” instead of a gentle list of reminders for young writers? Wodtke outlines how White’s list of 22 reminders for writing can be just what young designers need.

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