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Category: Visual and Visible

May 6, 2014 Foundational Thinking / Learning From Others / Process and Methods / Visual and Visible

How to Make a Concept Model

Posted by Christina Wodtke

I can draw. I went to art school. I studied painting until I fell out with the abstract expressionists and switched to photography. But I can draw. What I cannot do is diagram. I always wanted to. I have models

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September 17, 2013 Design Principles / Visual and Visible

Optimizing UI icons for faster recognition

Posted by Alla Kholmatova

What makes an icon a valuable addition to the interface, rather than a mere decorative element? Intuitiveness, aesthetic value, memorability, intercultural perception? While an effective icon would combine many of those characteristics, I’d like to focus on one measure–speed of

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June 18, 2013 Design Principles / Visual and Visible

In Defense of Floppy Disks: The Vocabulary of the Interface

Posted by Lis Pardi

I work on interfaces used by college students to search for academic articles. Librarians buy these databases. Librarians happen to be wonderful clients to build products for because they always let you know what they don’t like. A few years

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April 11, 2010 Conferences and Events / Podcasts and Posters / Process and Methods / Visual and Visible

IA Summit 10 – Dan Roam Keynote

Posted by Jeff Parks

Dan Roam kicked off the 2010 IA Summit by sharing his unique approach that helps solve complex problems through visual thinking.

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December 5, 2009 Deliverables / Process and Methods / Visual and Visible

Sketchy Wireframes

Posted by Aaron T. Travis

Aaron Travis explores the importance of using sketchy wireframes early in the project
cycle. He then discusses the conversion of computer-based sketches into traditional wireframes and includes an analysis of “sketchy” capabilities of popular software tools.”

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