Five years ago, Colm Nelson captured a dream job as the Interaction Designer for the blockbuster Halo 3. In the midst of his busy schedule, he sits down with Bryce Glass for part one of a two-part series.
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Prototyping with XHTML
Looking for another way of realizing your design deliverables? XHTML are easy to code, can double as specifications, and create constraints that increase design effectiveness.
Continue readingIDEA 2008
The IDEA Conference took place in Chicago on October 7-9. The speakers pushed the boundaries of what it means to design complex information spaces of all kinds. We can all expand our practice by absorbing their experiences and ideas.
In cooperation with the IA Institute, we’re happy to bring you recordings of most conference talks.
Continue readingQuick Turnaround Usability Testing
Completing usability testing in a short amount of time is a challenge that consultancies and development teams often face. In the first part of a two-part series, Paul Nuschke describes how to cut time out of the preparation leading up to a study. Part two will discuss how to run the study and analyze the findings.
Continue readingGetting a Form’s Structure Right: Designing Usable Online Email Applications
Afshan Kirmani explains some fundamental principles that can help us design effective online forms.
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