The IA Summit was held in Memphis, TN from March 20-22. Boxes and Arrows captured many of the main conference sessions from Day 1, Friday, March 20. If you weren’t
able to attend, close your eyes
and experience the next best thing.
Category: Learning From Others
IA Summit 09 – Keynote
Michael Wesch points out that our “audiences” aren’t audiences at all, but rather creators, and our job is to enable. Along with the design challenges, this new approach delivers the joy of reconnecting people to each other.
Continue readingWanted/Needed: UX Design for Collaboration 2.0
Matthew Clarke asserts that no current software supports the full process of collaboration, and proposes a model that may help get us closer to a more effective collaboration environment.
Continue readingPattern Languages for Interaction Design
Will Evans stalked and captured Erin Malone, Christian Crumlish, and Lucas Pettinati to talk about design patterns, pattern libraries, styleguides, and innovation.
Continue readingFlowmaps and Frag-Grenades, Part 2
Five years ago, Colm Nelson captured a dream job as the Interaction Designer for the blockbuster Halo 3. He sits down with Bryce Glass for part two of a two-part series.
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