Five years ago, Colm Nelson captured a dream job as the Interaction Designer for the blockbuster Halo 3. In the midst of his busy schedule, he sits down with Bryce Glass for part one of a two-part series.
Continue readingCategory: Learning From Others
IDEA 2008
The IDEA Conference took place in Chicago on October 7-9. The speakers pushed the boundaries of what it means to design complex information spaces of all kinds. We can all expand our practice by absorbing their experiences and ideas.
In cooperation with the IA Institute, we’re happy to bring you recordings of most conference talks.
Continue readingIDEA 2008: An Interview with Elliott Malkin
Where the seams of information and public space overlap and intersect, Elliott Malkin creates projects that span genres from religion to natural science. Malkin talks to us as a preview to his upcoming IDEA conference talk.
Continue readingUser Experience Week
User Experience (UX) Week was held in San Francisco, CA from August 12 – 15. Boxes and Arrows, in co-operation with Adaptive Path, interviewed some of the great speakers for your design listening enjoyment.
Continue readingIDEA 2008: An Interview with Andrew Hinton
We all need context to better understand how to react to environments. Andrew Hinton thinks deeply about how context pertains to a world where architecture is
not made of tangible objects. He shares some of these thoughts with Russ Unger.