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Category: Learning From Others

November 25, 2008 Interactivity / Learning From Others / Workplace and Career

Flowmaps and Frag-Grenades, Part 1

Posted by Bryce Glass

Five years ago, Colm Nelson captured a dream job as the Interaction Designer for the blockbuster Halo 3. In the midst of his busy schedule, he sits down with Bryce Glass for part one of a two-part series.

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October 17, 2008 Conferences and Events / Foundational Thinking / Learning From Others / Podcasts and Posters

IDEA 2008

Posted by Jeff Parks

The IDEA Conference took place in Chicago on October 7-9. The speakers pushed the boundaries of what it means to design complex information spaces of all kinds. We can all expand our practice by absorbing their experiences and ideas.

In cooperation with the IA Institute, we’re happy to bring you recordings of most conference talks.

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September 12, 2008 Conferences and Events / Learning From Others

IDEA 2008: An Interview with Elliott Malkin

Posted by Liz Danzico

Where the seams of information and public space overlap and intersect, Elliott Malkin creates projects that span genres from religion to natural science. Malkin talks to us as a preview to his upcoming IDEA conference talk.

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September 4, 2008 Conferences and Events / Learning From Others / Podcasts and Posters

User Experience Week

Posted by Jeff Parks

User Experience (UX) Week was held in San Francisco, CA from August 12 – 15. Boxes and Arrows, in co-operation with Adaptive Path, interviewed some of the great speakers for your design listening enjoyment.

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August 28, 2008 Conferences and Events / Design Principles / Foundational Thinking / Learning From Others

IDEA 2008: An Interview with Andrew Hinton

Posted by Russ Unger

We all need context to better understand how to react to environments. Andrew Hinton thinks deeply about how context pertains to a world where architecture is
not made of tangible objects. He shares some of these thoughts with Russ Unger.

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