This is an excerpt from the upcoming “Android Design Patterns: Interaction Design Solutions for Developers” (Wiley, 2013) by Greg Nudelman The first thing your customers see when they download and open your app is the welcome mat you roll out for them. Unfortunately, this welcome mat commonly contains unfriendly impediments to progress and engagement: End User License Agreements (EULAs). Like the overzealous zombie cross-breed between a lawyer and a customs agent, this antipattern requires multiple forms to be filled out
Continue readingCategory: Interfaces
Faceted Finding with Super-Powered Breadcrumbs
Greg Nudelman’s recent research into faceted search reveals the weaknesses in half-way attempts to combine facets and breadcrumbs. He recommends a “super-breadcrumb” design that takes faceted search to the next level.
Continue readingThe Content Conundrum
Designers often dismiss deep consideration of content. Chris Detzi shows how this affects project implementation and helps us
create experiences that hold
content more effectively.
Getting a Form’s Structure Right
Jeff Parks talks with Afshan Kirmani about her article, expanding on various subjects including her User Experience Model.
Continue readingPhotos for interaction
Visual design of software interfaces is becoming increasingly complex due to more possibilities and fewer platform standards. Milan Guenther introduces how to support interaction with the visible part of software, using photography as an example.
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