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February 10, 2003 Case Studies / Workplace and Career

Modeling the Creative Organization

Posted by Erin Malone

A few months ago, on the cusp of another reorganization, my boss challenged me to present ideas about how my group should be organized. The challenge: “If you could organize the group in whatever way you wanted, what would you recommend doing?” Everyone who has ever been a manager longs to hear those words.

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February 10, 2003 Business Design / Deliverables / Process and Methods

What’s Your Idea of a Mental Model?

Posted by Scott McDaniel

We need a way to document and express mental models that is as simple and robust as personas for user profiles and scenarios for tasks. By laying out users’ current mental models and a target mental model, we can clarify our thinking and communication about the user interface’s objects, metaphors, and interaction.

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February 1, 2003 Foundational Thinking / Process and Methods

The New R&D: Relevant & Desirable

Posted by Marla Olsen

Somewhere in the process of evangelizing user-centered design, user experience professionals seem to have forgotten the value of vision-driven design, which can be equally important in making sites and software relevant and desirable. We need to integrate both approaches.

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January 27, 2003 Deliverables / Prototyping

Practical Applications: Visio or HTML for Wireframes

Posted by Jeff Gothelf

Design organizations inevitably run across the debate of Visio versus HTML wireframes. The decision for one over the other is never a clear-cut one since, as with all things IA-related, it depends. This article seeks to sort out the issues by describing the pros and cons of each and identifying situations where one may be more effective than the other.

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January 26, 2003 Foundational Thinking / Interfaces

HTML’s Time is Over. Let’s Move On.

Posted by Dave Malouf

As users and builders demand more and more richness from the Web, we need to re-evaluate the technology that 99% of it is built on. It seems no matter how sophisticated our back ends get, the front ends remain stagnant. What other options are there? What are the requirements that we as user experience designers face that newer technologies miss the boat on?

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