Visual design of software interfaces is becoming increasingly complex due to more possibilities and fewer platform standards. Milan Guenther introduces how to support interaction with the visible part of software, using photography as an example.
Continue readingCategory: Process and Methods
Simplify your work and your life by learning the tools and techniques that authors have used to conquered gnarly problem spaces. From avoiding burnout to doing scrappy research on a shoestring budget, you’ll benefit from their experience, avoid making the mistakes they made, and go on to make all new mistakes of your own. (Then contribute your learnings back to us!)
Bringing Holistic Awareness to Your Design
Web application design teams that have a shared understanding of a project’s context and objectives produce better results. Joseph Selbie explains, and gives us tips on how to promote shared, holistic understanding in our own teams.
Continue readingPattern Languages for Interaction Design
Will Evans stalked and captured Erin Malone, Christian Crumlish, and Lucas Pettinati to talk about design patterns, pattern libraries, styleguides, and innovation.
Continue readingQuick Turnaround Usability Testing, Part II
You’ve already learned how to use QTUT to reduce usability study prep time. Now, in part two of his article, Paul Nuschke describes how to expedite usability test sessions, and analysis & reporting.
Continue readingPrototyping with XHTML
Looking for another way of realizing your design deliverables? XHTML are easy to code, can double as specifications, and create constraints that increase design effectiveness.
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