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January 30, 2007 Design Principles / Foundational Thinking / Interfaces

Simplicity: The Distribution of Complexity

Posted by Rob Tannen

Achieving simplicity is not that simple when you are dealing with complex modern device design. Rob Tannen mused on lazy shortcuts, artificial constraints and Maeda’s crusade on the complex.

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January 30, 2007 Discovery, Research, and Testing / Learning From Others / Professionalism

Testing Incentives: The Best Way to Pay

Posted by Cliff Anderson

The topic of test subject compensation generates a lot of conversation.. how do you motivate test participants?

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January 15, 2007 Professionalism / Workplace and Career

So You Think You Want to be a Manager

Posted by Erin Malone

Every designer faces a choice at some point in their career — to manage or not to manage. Erin Malone helps you walk through the questions you need to make that choice.

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January 15, 2007 Reviews / Software and Tools

Keeping Pace with Change

Posted by Samantha Bailey

Documentation isn’t the most fun part of design and IA, but does it have to be the most painful? Samantha Bailey looks at a tool that may help.

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January 15, 2007 Professionalism / Workplace and Career

Career Choices for Designers

Posted by Christina Wodtke

What do you want to be when you grow up? Some people think there is only one choice, but Christina Wodtke shows us that there are as many choices as there are people making them…

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