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Category: Discovery, Research, and Testing

July 15, 2014 Case Studies / Discovery, Research, and Testing / Learning From Others

Honing Your Research Skills Through Ad-hoc Contextual Inquiry

Posted by Will Hacker

It’s common in our field to hear that we don’t get enough time to regularly practice all the types of research available to us, and that’s often true, given tight project deadlines and limited resources. But one form of user

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April 29, 2014 Deliverables / Design Principles / Discovery, Research, and Testing / Software and Tools

Three Ways to Improve Your Design Research with Wordle

Posted by Jeff Tang

“Above all else show the data.” –Edward Tufte Survey responses. Product reviews. Keyword searches. Forums. As UX practitioners, we commonly scour troves of qualitative data for customer insight. But can we go faster than line-by-line analysis? Moreover, how can we

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February 4, 2014 Discovery, Research, and Testing / Learning From Others / Process and Methods

Guerrilla Usability at Conferences

Posted by Nick Cawthon

Does your company have display booths at trade shows and conferences? Typically, these are marketing-dominated efforts, but if you make the case to travel, working the booth can be used for user research. Here’s how I’ve done it. Positioning and

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October 29, 2013 Discovery, Research, and Testing / Process and Methods

Context matters

Posted by Maciej Płonka

What makes a marketing e-mail or newsletter efficient? One can judge, for instance, by the number of users that opened the message or clicked on a specified element representing primary action, such as a product link or button. Those indicators

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October 22, 2013 Design Principles / Discovery, Research, and Testing / Foundational Thinking

Clicking Fast and Slow

Posted by Paul Matthews

Through social psychology and cognitive science, we now know a great deal about our own frailties in the way that we seek, use, and understand information and data. On the web, user interface design may work to either exacerbate or

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