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Category: UX Design

What happens in the end-to-end experience? Can the intended audience find what they’re looking for? What is the actual problem being solved? Are you designing the right product for the customer need? Information architecture, accessibility, findability, taxonomy, interaction design, research, usability, case studies, interviews, surveys, and more.

April 20, 2011 Design Principles / User Centered

Are your users S.T.U.P.I.D?

Posted by Steve Turbek

Stephen Turbek highlights the various, subtle pressures on a user that reduce a user’s “effective intelligence”, or what they actually use when using an interface.

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April 20, 2011 Design Principles / Interactivity / Search and Metadata / User Centered

Novices Orienteer, Experts Teleport

Posted by Tyler Tate

Expertise significantly impacts how we seek information online. Tyler Tate explores how the differences between novices and experts help us design better search interfaces for both groups of users.

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January 5, 2011 Deliverables / Interactivity

Storyboarding iPad Transitions

Posted by Greg Nudelman

Most designers will soon be asked to design transitions. Greg Nudelman helps us prepare by examining the principles behind a good animation, showing how to sketch them out, and explaining how to document them effectively for development.

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September 27, 2010 Design Principles / Discovery, Research, and Testing / Podcasts and Posters / Process and Methods / User Centered

The Stranger’s Long Neck

Posted by Jeff Parks

In this B&A podcast, Jeff Parks speaks with Gerry McGovern about the thinking that went into his new book. They discuss customers as strangers, the Long Neck, and task management — how to deliver and
measure what your customers want.

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April 9, 2010 Design Principles / Social UX

Designing for Social Interaction

Posted by Paul Adams

People increasingly use the web to get the information they need from each other, increasing the importance of social web design in the designer’s skill set. Paul Adams describes some basics about human relationships and key behaviors that impact our designs.

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